Example #1
0
        /**
         * Convert emoji characters of the given Spannable to the according emojicon.
         *
         * @param context
         * @param text
         * @param emojiSize
         * @param index
         * @param length
         */
        public static void AddEmojis(Context context, ISpannable text, int emojiSize, int index, int length)
        {
            int textLength = text.Length();
            int textLengthToProcessMax = textLength - index;
            int textLengthToProcess = length < 0 || length >= textLengthToProcessMax ? textLength : (length+index);

            // remove spans throughout all text
            //EmojiconSpan[]
            var oldSpans = text.GetSpans(0, textLength,Java.Lang.Class.FromType(typeof(EmojiconSpan)));
            for (int i = 0; i < oldSpans.Length; i++) {
            text.RemoveSpan(oldSpans[i]);
            }

            int skip;
            for (int i = index; i < textLengthToProcess; i += skip)
            {
            skip = 0;
            int icon = 0;
            char c = text.CharAt(i);
            if (IsSoftBankEmoji(c))
            {
                icon = GetSoftbankEmojiResource(c);
                skip = icon == 0 ? 0 : 1;
            }

            if (icon == 0)
            {
                int unicode = Character.CodePointAt(text, i);
                skip = Character.CharCount(unicode);

                if (unicode > 0xff)
                {
                    icon = GetEmojiResource(context, unicode);
                }

                if (icon == 0 && i + skip < textLengthToProcess)
                {
                    int followUnicode = Character.CodePointAt(text, i + skip);
                    if (followUnicode == 0x20e3)
                    {
                        int followSkip = Character.CharCount(followUnicode);
                        switch (unicode)
                        {
                            case 0x0031:
                                icon = Resource.Drawable.emoji_0031;
                                break;
                            case 0x0032:
                                icon = Resource.Drawable.emoji_0032;
                                break;
                            case 0x0033:
                                icon = Resource.Drawable.emoji_0033;
                                break;
                            case 0x0034:
                                icon = Resource.Drawable.emoji_0034;
                                break;
                            case 0x0035:
                                icon = Resource.Drawable.emoji_0035;
                                break;
                            case 0x0036:
                                icon = Resource.Drawable.emoji_0036;
                                break;
                            case 0x0037:
                                icon = Resource.Drawable.emoji_0037;
                                break;
                            case 0x0038:
                                icon = Resource.Drawable.emoji_0038;
                                break;
                            case 0x0039:
                                icon = Resource.Drawable.emoji_0039;
                                break;
                            case 0x0030:
                                icon = Resource.Drawable.emoji_0030;
                                break;
                            case 0x0023:
                                icon = Resource.Drawable.emoji_0023;
                                break;
                            default:
                                followSkip = 0;
                                break;
                        }
                        skip += followSkip;
                    }
                    else
                    {
                        int followSkip = Character.CharCount(followUnicode);
                        switch (unicode)
                        {
                            case 0x1f1ef:
                                icon = (followUnicode == 0x1f1f5) ? Resource.Drawable.emoji_1f1ef_1f1f5 : 0;
                                break;
                            case 0x1f1fa:
                                icon = (followUnicode == 0x1f1f8) ? Resource.Drawable.emoji_1f1fa_1f1f8 : 0;
                                break;
                            case 0x1f1eb:
                                icon = (followUnicode == 0x1f1f7) ? Resource.Drawable.emoji_1f1eb_1f1f7 : 0;
                                break;
                            case 0x1f1e9:
                                icon = (followUnicode == 0x1f1ea) ? Resource.Drawable.emoji_1f1e9_1f1ea : 0;
                                break;
                            case 0x1f1ee:
                                icon = (followUnicode == 0x1f1f9) ? Resource.Drawable.emoji_1f1ee_1f1f9 : 0;
                                break;
                            case 0x1f1ec:
                                icon = (followUnicode == 0x1f1e7) ? Resource.Drawable.emoji_1f1ec_1f1e7 : 0;
                                break;
                            case 0x1f1ea:
                                icon = (followUnicode == 0x1f1f8) ? Resource.Drawable.emoji_1f1ea_1f1f8 : 0;
                                break;
                            case 0x1f1f7:
                                icon = (followUnicode == 0x1f1fa) ? Resource.Drawable.emoji_1f1f7_1f1fa : 0;
                                break;
                            case 0x1f1e8:
                                icon = (followUnicode == 0x1f1f3) ? Resource.Drawable.emoji_1f1e8_1f1f3 : 0;
                                break;
                            case 0x1f1f0:
                                icon = (followUnicode == 0x1f1f7) ? Resource.Drawable.emoji_1f1f0_1f1f7 : 0;
                                break;
                            default:
                                followSkip = 0;
                                break;
                        }
                        skip += followSkip;
                    }
                }
            }

            if (icon > 0)
            {
                text.SetSpan(new EmojiconSpan(context, icon, emojiSize), i, i + skip, SpanTypes.ExclusiveExclusive);
            }
            }
        }