public TilesCollection(ISourceDirectory sourceDirectory, IProgressNotificator progressNotificator) { _sourceDirectory = sourceDirectory; _progressNotificator = progressNotificator; _tiles = new List <Tile>(); _random = new Random(0); }
public Catcher(ISourceDirectory source, IHandledStorage handled, IPasportSaver saver, IFileStorage fs) { this.Source = source; this.Saver = saver; this.Handled = handled; this.FileStorage = fs; }
public MosaicGenerator( ISourceDirectory sourceDirectory, IOutputDirectory outputDirectory, IProgressNotificator progressNotificator) { _sourceDirectory = sourceDirectory; _outputDirectory = outputDirectory; _progressNotificator = progressNotificator; }
public DirectoryMonitor(ISourceDirectory source, IHandledStorage handled) { this.source = source; this.handled = handled; }
private static async Task CheckDirectory(Dictionary <string, byte[]> originalDirectory, ISourceDirectory contractsDirectory) { if (originalDirectory.Count > 0) { var testFileName = originalDirectory.Keys.Skip(originalDirectory.Count / 2).First(); var testFileInfo = await contractsDirectory.GetFile(testFileName); Assert.Equal(testFileName, testFileInfo.Filename); Assert.Equal(originalDirectory[testFileName].Length, testFileInfo.Size); Assert.Equal(originalDirectory[testFileName], await testFileInfo.ReadContents()); } var syncObject = new object(); var actionBlock = new ActionBlock <ISourceFile>(async sourceFile => { byte[] originalFileContents; lock (syncObject) { Assert.True(originalDirectory.ContainsKey(sourceFile.Filename), "File does not exist in original data"); originalFileContents = originalDirectory[sourceFile.Filename]; originalDirectory.Remove(sourceFile.Filename); } Assert.Equal(originalFileContents.Length, sourceFile.Size); Assert.Equal(originalFileContents, await sourceFile.ReadContents()); }); await contractsDirectory.GetAllFiles(actionBlock, CancellationToken.None); await actionBlock.Completion; Assert.False(originalDirectory.Any(), "Not all files were enumerated"); }
/// <summary> /// Gets directory for storing source codes for the current project. /// </summary> public static string SourceDirectory(this ISourceDirectory config) { return($@"{config.WorkingDirectory()}\source"); }