Example #1
0
        public static double GetHasSources(ISourceAll source)
        {
            int sourceToChange = map.CanChangeSourcesFor(source);
            double hasSourcesDesirability = 1.0 - ((sourceToChange > 100) ? 100 : sourceToChange) / 100.0;

            return hasSourcesDesirability;
        }
Example #2
0
 public RaiseSources(IMapController map, ISourceAll source, int depth)
     : base(map, depth, "Raise sources")
 {
     List<ISourceAll> sourceList = new List<ISourceAll>();
     sourceList.Add(source);
     this.source = sourceList;
     Init();
 }
Example #3
0
        String title; // item title

        #endregion Fields

        #region Constructors

        public PromptItem(String title, String description, ISourceAll source, bool isSourceCost, bool showZeroSources, Texture2D icon)
        {
            this.title = title;
            this.description = description;
            this.cost = source;
            this.icon = icon;
            this.isSourceCost = isSourceCost;
            this.showZeroSources = showZeroSources;
        }
Example #4
0
        public void PayForSomething(ISourceAll cost)
        {
            SourceAll sourceCost = (SourceAll)cost;

            ChangeSources(-sourceCost.GetWood(), -sourceCost.GetStone(), -sourceCost.GetCorn(), -sourceCost.GetMeat(), -sourceCost.GetOre());

            sumSpentSources = sumSpentSources + sourceCost;

            source = source - sourceCost;
        }
Example #5
0
        public bool ChangeSourcesFor(ISourceAll source)
        {
            if (CanChangeSourcesFor(source) < 0)
            {
                SetLastError(Strings.ERROR_NOT_ENOUGHT_FROM_SOURCE);
                return false;
            }

            Player player = gm.GetActivePlayer();
            if (source.HasPlayerSources(player))
                return true;

            SourceAll source2 = (SourceAll)source;
            SourceAll delta = (SourceAll) player.GetSource() - source2;
            SourceAll collectSources = (SourceAll) player.GetCollectSourcesNormal();
            SourceKind[] kindOrdered = collectSources.Order();

            int plusSources = 0;

            for (int plus = 4; plus >= 0; plus--)
            {
                if (delta[(int) kindOrdered[plus]] > 0)
                {
                    for (int minus = 0; minus < 5; minus++)
                    {
                        if (delta[minus] < 0)
                        {
                            plusSources = delta[(int)kindOrdered[plus]] / player.GetConversionRate(kindOrdered[plus]);

                            if (plusSources > -delta[minus])
                            {
                                if (ChangingSourcesError.OK == ChangeSources(kindOrdered[plus], (SourceKind)minus, -delta[minus] * player.GetConversionRate(kindOrdered[plus])))
                                {
                                    delta[(int)kindOrdered[plus]] += delta[minus] * player.GetConversionRate(kindOrdered[plus]);
                                    delta[minus] = 0;
                                }
                                else
                                {
                                    throw new Exception("Clever changing sources is not as clever as developers thought.");
                                }
                            }
                            else
                            {
                                if (ChangingSourcesError.OK == ChangeSources(kindOrdered[plus], (SourceKind)minus, plusSources * player.GetConversionRate(kindOrdered[plus])))
                                {
                                    delta[(int)kindOrdered[plus]] -= plusSources * player.GetConversionRate(kindOrdered[plus]);
                                    delta[minus] += plusSources;
                                }
                                else
                                {
                                    throw new Exception("Clever changing sources is not as clever as developers thought.");
                                }
                            }
                        }
                    }
                }
            }

            return true;
        }
Example #6
0
        public int CanChangeSourcesFor(ISourceAll source)
        {
            SourceAll source2 = (SourceAll) source;

            Player player = gm.GetActivePlayer();

            //if (source.HasPlayerSources(player))
            //    return 0;

            SourceAll delta = (SourceAll) player.GetSource() - source2;

            int minusSources = 0;
            int plusSources = 0;
            for (int loop1 = 0; loop1 < 5; loop1++)
            {
                if (delta[loop1] < 0)
                    minusSources += -delta[loop1];
                else
                    plusSources += delta[loop1] / player.GetConversionRate((SourceKind)loop1);
            }

            if (minusSources > plusSources)
                return -1;
            return minusSources;
        }
Example #7
0
 public PlayerPromptItem(Player player, String title, String description, ISourceAll source, bool isSourceCost, Texture2D icon)
     : base(title, description, source, isSourceCost, true, icon)
 {
     this.player = player;
 }