public void GoToHell() { int i = 0; while (Arrived == false && i < 1000) { i++; ISlot slot = Next(CurrentDirection); if (slot.IsAccessible(this) == true) { Go(CurrentDirection); slot.Affect(this); continue; } foreach (string direction in Priorities) { if (direction == CurrentDirection) { continue; } slot = Next(direction); if (slot.IsAccessible(this) == true) { Go(direction); slot.Affect(this); break; } } } if (Arrived == false) { Console.WriteLine("LOOP"); } }