protected override void Context() { _populationPKAnalysesTask = A.Fake <IPopulationPKAnalysesTask>(); _simulationResultsCreator = A.Fake <ISimulationResultsCreator>(); _displayUnitUpdater = A.Fake <IDisplayUnitUpdater>(); sut = new SimulationResultsSynchronizer(_populationPKAnalysesTask, _simulationResultsCreator, _displayUnitUpdater); }
public SimulationResultsTask(IChartTemplatingTask chartTemplatingTask, ISimulationResultsSynchronizer simulationResultsSynchronizer, ICloner cloner, ISimulationResultsCreator simulationResultsCreator, IDataRepositoryFromResultsCreator dataRepositoryCreator) { _chartTemplatingTask = chartTemplatingTask; _simulationResultsSynchronizer = simulationResultsSynchronizer; _cloner = cloner; _simulationResultsCreator = simulationResultsCreator; _dataRepositoryCreator = dataRepositoryCreator; }
public SimulationResultsLoader(ISimulationResultsQuery simulationResultsQuery, IDataRepositoryQuery dataRepositoryQuery, ICompressedSerializationManager serializationManager, ISimulationResultsCreator simulationResultsCreator, IDataRepositoryFromResultsCreator dataRepositoryFromResultsCreator) { _simulationResultsQuery = simulationResultsQuery; _dataRepositoryQuery = dataRepositoryQuery; _serializationManager = serializationManager; _simulationResultsCreator = simulationResultsCreator; _dataRepositoryFromResultsCreator = dataRepositoryFromResultsCreator; }
public SimulationBatch(ISimModelBatch simModelBatch, ISimulationResultsCreator simulationResultsCreator, ISimulationPersistableUpdater simulationPersistableUpdater ) { _simModelBatch = simModelBatch; _simulationResultsCreator = simulationResultsCreator; _simulationPersistableUpdater = simulationPersistableUpdater; }
protected override void Context() { _chartTemplatingTask = A.Fake <IChartTemplatingTask>(); _renameBuildingBlockTask = A.Fake <IRenameBuildingBlockTask>(); _simulationResultsSynchronizer = A.Fake <ISimulationResultsSynchronizer>(); _simulationResultsCreator = A.Fake <ISimulationResultsCreator>(); _dataRepositoryCreator = A.Fake <IDataRepositoryFromResultsCreator>(); _cloner = A.Fake <ICloner>(); sut = new SimulationResultsTask(_chartTemplatingTask, _simulationResultsSynchronizer, _cloner, _simulationResultsCreator, _dataRepositoryCreator); }
protected override void Context() { _simModelManager = A.Fake <ISimModelManager>(); _simulationPersitableUpdater = A.Fake <ISimulationPersistableUpdater>(); _populationRunner = A.Fake <IPopulationRunner>(); _populationTask = A.Fake <IPopulationTask>(); _progressManager = A.Fake <IProgressManager>(); _simulationResultsCreator = new SimulationResultsCreator(); sut = new SimulationRunner(_simModelManager, _populationRunner, _simulationResultsCreator, _simulationPersitableUpdater, _populationTask, _progressManager); }
public SimulationResultsSynchronizer( IPKAnalysesTask populationPKAnalysesTask, ISimulationResultsCreator simulationResultsCreator, IDisplayUnitUpdater displayUnitUpdater, IDataRepositoryFromResultsCreator dataRepositoryFromResultsCreator) { _populationPKAnalysesTask = populationPKAnalysesTask; _simulationResultsCreator = simulationResultsCreator; _displayUnitUpdater = displayUnitUpdater; _dataRepositoryFromResultsCreator = dataRepositoryFromResultsCreator; }
public SimulationRunner( ISimModelManager simModelManager, IPopulationRunner populationRunner, ISimulationResultsCreator simulationResultsCreator, ISimulationPersistableUpdater simulationPersistableUpdater, IPopulationTask populationTask, IProgressManager progressManager) { _simModelManager = simModelManager; _populationRunner = populationRunner; _simulationResultsCreator = simulationResultsCreator; _simulationPersistableUpdater = simulationPersistableUpdater; _populationTask = populationTask; _progressManager = progressManager; }
public SimulationToSimulationMetaDataMapper(ICompressedSerializationManager serializationManager, ISimulationResultsCreator simulationResultsCreator) { _serializationManager = serializationManager; _simulationResultsCreator = simulationResultsCreator; }