Example #1
0
        protected override void Context()
        {
            _populationPKAnalysesTask = A.Fake <IPopulationPKAnalysesTask>();
            _simulationResultsCreator = A.Fake <ISimulationResultsCreator>();
            _displayUnitUpdater       = A.Fake <IDisplayUnitUpdater>();

            sut = new SimulationResultsSynchronizer(_populationPKAnalysesTask, _simulationResultsCreator, _displayUnitUpdater);
        }
Example #2
0
 public SimulationResultsTask(IChartTemplatingTask chartTemplatingTask, ISimulationResultsSynchronizer simulationResultsSynchronizer, ICloner cloner, ISimulationResultsCreator simulationResultsCreator,
                              IDataRepositoryFromResultsCreator dataRepositoryCreator)
 {
     _chartTemplatingTask           = chartTemplatingTask;
     _simulationResultsSynchronizer = simulationResultsSynchronizer;
     _cloner = cloner;
     _simulationResultsCreator = simulationResultsCreator;
     _dataRepositoryCreator    = dataRepositoryCreator;
 }
 public SimulationResultsLoader(ISimulationResultsQuery simulationResultsQuery, IDataRepositoryQuery dataRepositoryQuery,
                                ICompressedSerializationManager serializationManager, ISimulationResultsCreator simulationResultsCreator, IDataRepositoryFromResultsCreator dataRepositoryFromResultsCreator)
 {
     _simulationResultsQuery           = simulationResultsQuery;
     _dataRepositoryQuery              = dataRepositoryQuery;
     _serializationManager             = serializationManager;
     _simulationResultsCreator         = simulationResultsCreator;
     _dataRepositoryFromResultsCreator = dataRepositoryFromResultsCreator;
 }
Example #4
0
 public SimulationBatch(ISimModelBatch simModelBatch,
                        ISimulationResultsCreator simulationResultsCreator,
                        ISimulationPersistableUpdater simulationPersistableUpdater
                        )
 {
     _simModelBatch                = simModelBatch;
     _simulationResultsCreator     = simulationResultsCreator;
     _simulationPersistableUpdater = simulationPersistableUpdater;
 }
 protected override void Context()
 {
     _chartTemplatingTask           = A.Fake <IChartTemplatingTask>();
     _renameBuildingBlockTask       = A.Fake <IRenameBuildingBlockTask>();
     _simulationResultsSynchronizer = A.Fake <ISimulationResultsSynchronizer>();
     _simulationResultsCreator      = A.Fake <ISimulationResultsCreator>();
     _dataRepositoryCreator         = A.Fake <IDataRepositoryFromResultsCreator>();
     _cloner = A.Fake <ICloner>();
     sut     = new SimulationResultsTask(_chartTemplatingTask, _simulationResultsSynchronizer, _cloner, _simulationResultsCreator, _dataRepositoryCreator);
 }
 protected override void Context()
 {
     _simModelManager             = A.Fake <ISimModelManager>();
     _simulationPersitableUpdater = A.Fake <ISimulationPersistableUpdater>();
     _populationRunner            = A.Fake <IPopulationRunner>();
     _populationTask           = A.Fake <IPopulationTask>();
     _progressManager          = A.Fake <IProgressManager>();
     _simulationResultsCreator = new SimulationResultsCreator();
     sut = new SimulationRunner(_simModelManager, _populationRunner, _simulationResultsCreator, _simulationPersitableUpdater, _populationTask,
                                _progressManager);
 }
 public SimulationResultsSynchronizer(
     IPKAnalysesTask populationPKAnalysesTask,
     ISimulationResultsCreator simulationResultsCreator,
     IDisplayUnitUpdater displayUnitUpdater,
     IDataRepositoryFromResultsCreator dataRepositoryFromResultsCreator)
 {
     _populationPKAnalysesTask         = populationPKAnalysesTask;
     _simulationResultsCreator         = simulationResultsCreator;
     _displayUnitUpdater               = displayUnitUpdater;
     _dataRepositoryFromResultsCreator = dataRepositoryFromResultsCreator;
 }
Example #8
0
 public SimulationRunner(
     ISimModelManager simModelManager,
     IPopulationRunner populationRunner,
     ISimulationResultsCreator simulationResultsCreator,
     ISimulationPersistableUpdater simulationPersistableUpdater,
     IPopulationTask populationTask,
     IProgressManager progressManager)
 {
     _simModelManager              = simModelManager;
     _populationRunner             = populationRunner;
     _simulationResultsCreator     = simulationResultsCreator;
     _simulationPersistableUpdater = simulationPersistableUpdater;
     _populationTask  = populationTask;
     _progressManager = progressManager;
 }
 public SimulationToSimulationMetaDataMapper(ICompressedSerializationManager serializationManager, ISimulationResultsCreator simulationResultsCreator)
 {
     _serializationManager     = serializationManager;
     _simulationResultsCreator = simulationResultsCreator;
 }