public TerrainData LoadBakedTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ) { return(m_database.LoadBakedTerrain(regionID, pSizeX, pSizeY, pSizeZ)); }
public TerrainData LoadBakedTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ) { return(m_database.LoadBakedTerrain(regionID, pSizeX, pSizeY, pSizeZ)); }