public async Task <Feedback> MakeComradeRequest([FromBody] ComradeRequest req)
        {
            if (ModelState.IsValid == false || req.SenderId == null)
            {
                return(null);
            }

            var otherName = req.OtherName;
            var request   = await
                            _comrades.FetchComradeRequest(req.SenderId.Value, otherName, createOnly : true);

            var userName = await _comrades.GetUserName(req.SenderId.Value);

            var answer = new ComradeRequest()
            {
                Id        = request.Id,
                OtherName = userName,
                TimeSpan  = TimeSpan(request.Since)
            };
            await _signalDispatcher.PushImpulse(otherName, R.ImpulseType.ComradeRequest, answer);

            return(Success);
        }
Example #2
0
        public async Task <Feedback> SendMessage([FromBody] Message message)
        {
            if (!ModelState.IsValid)
            {
                return(null);
            }

            // get required data before actual processings
            var usersIds = await _messages.GetUsersIdAndName(message.OtherName, message.UserId);

            var otherId  = usersIds.First(u => u.Name == message.OtherName).Id;
            var userName = usersIds.First(u => u.Id == message.UserId).Name;

            // save sent message to storage
            var saveData = new MessageData
            {
                UserId  = message.UserId,
                OtherId = otherId,
                Text    = message.Text
            };
            var messageId = _messages.SaveMessage(saveData);

            // send message to receiver with right data
            var passedMessage = new Message()
            {
                Id        = messageId,
                OtherName = userName,
                Text      = message.Text
            };
            await _signalDispatcher
            .PushImpulse(message.OtherName, R.ImpulseType.Message, passedMessage);

            // if we get this far then there's solid chance everthing is ok.
            return(new Feedback()
            {
                Result = FeedResult.Success
            });
        }