public World(IScene internalScene, ISecurityCredential securityCredential) { m_security = securityCredential; m_internalScene = internalScene; m_heights = new Heightmap(m_internalScene); m_objs = new ObjectAccessor(m_internalScene, securityCredential); }
public IObjEnum(IScene scene, ISecurityCredential security) { m_scene = scene; m_security = security; m_entities = new List <ISceneEntity>(m_scene.Entities.GetEntities()); m_sogEnum = m_entities.GetEnumerator(); }
public World(Scene internalScene, ISecurityCredential securityCredential) { m_security = securityCredential; m_internalScene = internalScene; m_heights = new Heightmap(m_internalScene); m_objs = new ObjectAccessor(m_internalScene, securityCredential); }
//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); public SPAvatar(Scene scene, UUID ID, ISecurityCredential security, ObjectAccessor accessor) : base(accessor) { m_rootScene = scene; m_security = security; m_ID = ID; m_accessor = accessor; }
public SPAvatarAttachment(IScene rootScene, IAvatar self, int location, UUID itemId, UUID assetId, ISecurityCredential security) { m_rootScene = rootScene; m_security = security; m_location = location; m_assetId = assetId; }
public World(Scene internalScene, ISecurityCredential securityCredential, bool isGod) { m_security = securityCredential; m_internalScene = internalScene; m_heights = new Heightmap(m_internalScene, this); m_objs = new ObjectAccessor(m_internalScene, securityCredential, isGod); _chatListeners = new List<OnChatDelegate>(); _newUserListeners = new List<OnNewUserDelegate>(); CurrentCount++; TotalCount++; }
public SOPObject(IScene rootScene, uint localID, ISecurityCredential credential) { m_rootScene = rootScene; m_localID = localID; m_security = credential; }
//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); public SPAvatar(Scene scene, UUID ID, ISecurityCredential security) { m_rootScene = scene; m_security = security; m_ID = ID; }
public ObjectAccessor(IScene scene, ISecurityCredential security) { m_scene = scene; m_security = security; }
// public SPAvatar(IScene scene, UUID ID, ISecurityCredential security) { m_rootScene = scene; m_security = security; m_ID = ID; }
public IObjEnum(Scene scene, ISecurityCredential security) { m_scene = scene; m_security = security; m_sogEnum = m_scene.Entities.GetAllByType <SceneObjectGroup>().GetEnumerator(); }
public SOPObject(Scene rootScene, uint localID, ISecurityCredential credential, ObjectAccessor accessor) { m_rootScene = rootScene; m_localID = localID; m_security = credential; m_accessor = accessor; m_id = GetSOP().UUID; _touchListeners = new List<OnTouchDelegate>(); m_touchListener = new EventManager.ObjectGrabDelegate(EventManager_OnObjectGrab); _name = GetSOP().Name; CurrentCount++; TotalCount++; }