public bool IsPartialSmart(ISecondaryMovingStrategy movingStrategy, Intelligence intelligence) { return(true); }
public SecondaryMusicPattern(ISecondaryMovingStrategy move, Recognition.MusicPattern musicPattern) { }
public SecondaryQueen(ISecondaryMovingStrategy secondaryMovingStrategy, Rhythm rhythm) { }
public SecondaryQueen(ISecondaryMovingStrategy secondaryMovingStrategy, Rhythm rhythm, ISecondaryShootingStrategy secondaryShootingStrategy) { }
public SecondaryQueen(ISecondaryMovingStrategy secondaryMovingStrategy) { }
public SecondaryRhythmPattern(ISecondaryMovingStrategy move, ISecondaryShootingStrategy shoot, RhythmPattern rhythmPattern) { }
public SecondaryRhythmPattern(ISecondaryMovingStrategy move, RhythmPattern rhythmPattern) { }
public SecondaryMusicPattern(ISecondaryMovingStrategy move, ISecondaryShootingStrategy shoot, Pattern.MusicPattern musicPattern) { }
public SecondaryMusicPattern(ISecondaryMovingStrategy move, Pattern.MusicPattern musicPattern) { }