/// <summary>
 /// Seam Manipulation
 /// </summary>
 /// <param name="seamManipulator">Seam Manipulator must</param>
 /// <param name="numberOfOper"></param>
 /// <returns></returns>
 public Bitmap SeamManipulation(ISeamManipulator seamManipulator, int numberOfOper,SeamDirection seamDirection)
 {
     _imgProcessor.Open();
     for (int i = 0; i < numberOfOper; i++)
     {
         seamManipulator.ManipulateSeam(_imgProcessor,seamDirection);
     }
     _imgProcessor.Close();
     return _imgProcessor.GetBmp();
 }
Example #2
0
        private bool InitilizeSeamManipulators(object sender)
        {
            Button btn = (Button)sender;

            if (btn.Text == this.buttonSeam.Text)
            {
                _seamManipulatorMark =new StaticSeamManipulatorwithMark();
                _seamManipulator = new StaticSeamManipulator();
            }
            else if (btn.Text == this.buttonSeamDynamic.Text)
            {
                _seamManipulatorMark =new DynamicSeamManipulatorWithMark();
                _seamManipulator = new DynamicSeamManipulator();
            }
            else
            {
                throw new Exception("Button not Found");
            }

            return true;
        }