public void AddDataToScenarioRunner(IScenarioRunner runner)
 {
     foreach (var d in drawInfo)
     {
         runner.AddSprite(d.Bitmap, d.Tint, d.Position, d.Rotation);
     }
 }
Example #2
0
 public void AddDataToScenarioRunner(IScenarioRunner runner)
 {
     foreach (var d in drawInfo)
     {
         runner.AddSprite(d.Bitmap, d.Tint, d.Position, d.Rotation);
     }
 }