Example #1
0
        /// <summary>
        /// onStop method, when services stop
        /// </summary>
        protected override void OnStop()
        {
            server.CloseServer();
            // Update the service state to Start Pending.
            ServiceStatus serviceStatus = new ServiceStatus();

            serviceStatus.dwCurrentState = ServiceState.SERVICE_START_PENDING;
            serviceStatus.dwWaitHint     = 100000;
            SetServiceStatus(this.ServiceHandle, ref serviceStatus);
            IS_eventLogger.WriteEntry("In OnStop");
            // Update the service state to Running.
            serviceStatus.dwCurrentState = ServiceState.SERVICE_RUNNING;
            SetServiceStatus(this.ServiceHandle, ref serviceStatus);
        }
Example #2
0
        /// <summary>
        /// onStart method, when service start, initializes the server and starts the listening to directiries.
        /// </summary>
        /// <param name="args"></param>
        protected override void OnStart(string[] args)
        {
            // Update the service state to Start Pending.
            ServiceStatus serviceStatus = new ServiceStatus();

            serviceStatus.dwCurrentState = ServiceState.SERVICE_START_PENDING;
            serviceStatus.dwWaitHint     = 100000;
            SetServiceStatus(this.ServiceHandle, ref serviceStatus);
            IS_eventLogger.WriteEntry("In Onstart");
            // Update the service state to Running.
            serviceStatus.dwCurrentState = ServiceState.SERVICE_RUNNING;
            SetServiceStatus(this.ServiceHandle, ref serviceStatus);
            //initializing our Logger.
            logger = new LoggingService();
            //"listening" to the logger's messaging
            logger.MessageRecieved += NewLogMessage;
            server = new ImageServer(logger);
        }
Example #3
0
        /* operation triggered by message is writing it to the event log */
        private void NewLogMessage(object sender, Logging.Modal.MessageRecievedEventArgs e)
        {
            EventLogEntryType stat;

            switch (e.Status)
            {
            case MessageTypeEnum.INFO:
                stat = EventLogEntryType.Information;
                break;

            case MessageTypeEnum.WARNING:
                stat = EventLogEntryType.Warning;
                break;

            case MessageTypeEnum.FAIL:
                stat = EventLogEntryType.FailureAudit;
                break;

            default:
                stat = EventLogEntryType.Information;
                break;
            }
            IS_eventLogger.WriteEntry(e.Message, stat);
        }