/// <summary> /// Looks at the provided <c>IRoxObject</c>. /// </summary> /// <param name="obj"></param> /// <param name="up"></param> public virtual void LookAt(IRoxObject obj, Vector3 up) { LookAt(obj.Position, up); }
/// <summary> /// Creates a new <c>OpenGLRenderable</c> instance. /// </summary> /// <param name="model"></param> /// <param name="geometry"></param> public OpenGLRenderable(IRoxObject model, VAO geometry) { _model = model; _geometry = geometry; _bounds = new AxisAlignedBoundingBox(); }