private void loadEndPoints() { List<string> endPoints = XMLUtils.DeSerilize<List<string>>(m_EndPointsFilePath); IRestartService restartService = null; AgentInstance agentInstance = null; Stopwatch sw = new Stopwatch(); sw.Start(); string fullEndPoint = string.Empty; LogManager.Instance.WriteInfo("CreateChannel operation on endpoints started"); foreach (string endpoint in endPoints) { try { fullEndPoint = "http://" + endpoint + ":5050/RestartService"; restartService = WCFUtils.ServiceFactory<IRestartService>.GetService(fullEndPoint); agentInstance = new AgentInstance(restartService); agentInstance.UpdateInstanceInfo(); m_Agents.Add(agentInstance.IP, agentInstance); LogManager.Instance.WriteInfo("[Endpoint]: " + fullEndPoint + " Added"); } catch (Exception ex) { SystemLogManager.Instance.Log(eLogType.Error, "TryingCreateChannel", fullEndPoint, string.Empty, ex.Message, string.Empty); LogManager.Instance.WriteError("Error while trying to CreateChannel , [Endpoint]: " + fullEndPoint + " [Exception]: " + ex.Message); } } sw.Stop(); LogManager.Instance.WriteInfo("CreateChannel operation on endpoints ended, elapsed: " + sw.Elapsed); }
public async Task DisconnectAllPlayersAsync(string warnMsg, bool isRestart = false) { int count = this.Players.Count; IRestartService restart = this.ServiceManager.GetService <IRestartService>("Restart"); foreach ((ulong _, IEnergizePlayer ply) in this.Players) { if (ply.VoiceChannel == null) { continue; } await this.DisconnectAsync(ply.VoiceChannel); if (ply.TextChannel != null) { if (isRestart) { await restart.WarnChannelAsync(ply.TextChannel, warnMsg); } else { await this.MessageSender.SendWarningAsync(ply.TextChannel, "music player", warnMsg); } } } this.Logger.Nice("MusicPlayer", ConsoleColor.Yellow, $"Disconnected {count} players"); }
public async Task Execute(IJobExecutionContext context) { JobDataMap dataMap = context.JobDetail.JobDataMap; IServiceManager serviceManager = (IServiceManager)dataMap["ServiceManager"]; DiscordShardedClient discordClient = (DiscordShardedClient)dataMap["DiscordClient"]; IMusicPlayerService music = serviceManager.GetService <IMusicPlayerService>("Music"); IRestartService restart = serviceManager.GetService <IRestartService>("Restart"); await music.DisconnectAllPlayersAsync("Weekly update on-going, disconnecting", true); SocketChannel updateChan = discordClient.GetChannel(Config.Instance.Discord.UpdateChannelID); if (updateChan != null) { await restart.WarnChannelAsync(updateChan, "Updating to the latest changes..."); } await restart.RestartAsync(); }
public Startup() { ServiceName = "BackupScheduler"; _restartService = new RestartService(); }
public AgentInstance(IRestartService i_IRestartService) { RestartServiceContract = i_IRestartService; }
public AgentInstance(IRestartService i_IRestartService) { RestartServiceContract = i_IRestartService; }