private void RemoveUnusedRes() { if (!m_IsResMapDirty) { return; } m_IsResMapDirty = false; IRes res = null; for (int i = m_ResList.Count - 1; i >= 0; --i) { res = m_ResList[i]; if (res.refCount <= 0 && res.resState != eResState.kLoading) { if (res.ReleaseRes()) { m_ResList.RemoveAt(i); m_ResDictionary.Remove(res.name); res.Recycle2Cache(); } } } }
private void RemoveUnusedRes() { if (!mIsResMapDirty) { return; } mIsResMapDirty = false; IRes res = null; for (int i = mResList.Count - 1; i >= 0; --i) { res = mResList[i]; if (res.RefCount <= 0 && res.State != ResState.Loading) { if (res.ReleaseRes()) { mResList.RemoveAt(i); mResDictionary.Remove(res.AssetName); mResDictionary.Remove((res.OwnerBundleName + res.AssetName).ToLower()); res.Recycle2Cache(); } } } }