internal static Rect GetBoundary(IRenderableWorldObject renderable)
 {
     return(new Rect(renderable.X, renderable.Y, renderable.Width, renderable.Height));
 }
Example #2
0
 public bool IsVisibleInViewport(IRenderableWorldObject renderable)
 {
     return(ViewportRect.IntersectsWith(WorldObjectTransformer.GetBoundary(renderable)));
 }