protected override void DrawOverride(IDeviceContextHolder contextHolder, ICamera camera, SpecialRenderMode mode) { if (mode == SpecialRenderMode.Shadow) { if (_pntgObject == null) { _pntgObject = new TrianglesRenderableObject <InputLayouts.VerticePNTG>("", InputLayouts.VerticePNTG.Convert(OriginalNode.Vertices), Indices); _pntgObject.Draw(contextHolder, camera, SpecialRenderMode.InitializeOnly); _txNormal = contextHolder.Get <INormalsNormalTexturesProvider>().GetTexture(contextHolder, OriginalNode.MaterialId); _txNormalView = _txNormal?.Item1.Resource ?? contextHolder.GetFlatNmTexture(); } if (_materialDepth == null) { return; } _materialDepth.PrepareAo(contextHolder, _txNormalView, _txNormal?.Item2 ?? 1f); _pntgObject.SetBuffers(contextHolder); _materialDepth.SetMatricesAo(ParentMatrix); _materialDepth.DrawAo(contextHolder, Indices.Length); } else { if (mode != SpecialRenderMode.Simple) { return; } if (!_material.Prepare(contextHolder, mode)) { return; } if (_materialDepth != null) { if (!_txAlphaSet) { _txAlphaSet = true; _txAlpha = contextHolder.TryToGet <IAlphaTexturesProvider>()?.GetTexture(contextHolder, OriginalNode.MaterialId); _txAlphaView = _txAlpha?.Item1.Resource; } if (_txAlpha != null) { _materialDepth.PrepareShadow(_txAlphaView, _txAlphaView == null ? -1f : _txAlpha.Item2); } else { _materialDepth.PrepareShadow(null, -1f); } } base.DrawOverride(contextHolder, camera, mode); _material.SetMatrices(ParentMatrix, camera); _material.Draw(contextHolder, Indices.Length, mode); } }
protected override void DrawOverride(IDeviceContextHolder contextHolder, ICamera camera, SpecialRenderMode mode) { if (!_material.Prepare(contextHolder, mode)) { return; } base.DrawOverride(contextHolder, camera, mode); _material.SetMatrices(Transform * ParentMatrix, camera); _material.Draw(contextHolder, Indices.Length, mode); }