public void Clone(Simulation simulationToClone)
        {
            if (_buildingBlockInProjectManager.StatusFor(simulationToClone) != BuildingBlockStatus.Green)
            {
                throw new PKSimException(PKSimConstants.Error.SimulationCloneOnlyAvailableWhenBuildingBlocksAreUptodate);
            }

            _buildingBlockTask.Load(simulationToClone);

            using (var presenter = _applicationController.Start <ICloneSimulationPresenter>())
            {
                var cloneCommand = presenter.CloneSimulation(simulationToClone);
                //User cancel action. return
                if (cloneCommand.IsEmpty())
                {
                    return;
                }

                var clone = presenter.Simulation;

                _simulationResultsTask.CloneResults(simulationToClone, clone);

                // The simulation must be renamed after results are added to the simulation
                _renameBuildingBlockTask.RenameSimulation(clone, presenter.CloneName);

                clone.Creation.AsCloneOf(simulationToClone);
                _simulationSettingsRetriever.SynchronizeSettingsIn(clone);

                var addCommand = _buildingBlockTask.AddToProject(clone, editBuildingBlock: true, addToHistory: false);
                addCommand.Description = PKSimConstants.Command.CloneEntity(PKSimConstants.ObjectTypes.Simulation, simulationToClone.Name, clone.Name);
                _buildingBlockTask.AddCommandToHistory(addCommand);
            }
        }
        protected override void UpdateSimulationProperties()
        {
            var oldName = Simulation.Name;

            try
            {
                Simulation.Name = _simulationPropertiesDTO.Name;
                base.UpdateSimulationProperties();
            }
            finally
            {
                //reset name to ensure that rename simulation will work
                Simulation.Name = oldName;
            }
            //here we need to rename the full simulation in order to have a consistent naming throughout the model
            _renameBuildingBlockTask.RenameSimulation(Simulation, _simulationPropertiesDTO.Name);
        }