private void SetupFirstRegion() { ////this.currentRegion = MageLayerRegion.GetInstance; this.currentRegion = StartRegion.GetInstance; this.Player = new Warrior(1000, 350); this.LoadRegionEntities(); this.AddNewGraphicObjects(); }
public void InitialiseNewRegion(IRegionInterface newRegion) { this.RemoveOldGraphicObjects(); this.currentRegion = newRegion; this.LoadRegionEntities(); this.AddNewGraphicObjects(); }