private void DecideParticipatingFleetInfo(IRebellionOrganizeSelectObject selectObj)
 {
     DebugUtils.Log("UIRebellionParticipatingFleetSelector", selectObj.button.name);
     ChangeBtnState(selectObj.index);
     if (selectObj.index == _uiSortieStartBtn.index)
     {
         if (_actDecideSortieStart != null)
         {
             _actDecideSortieStart();
             _uiSortieStartBtn.button.enabled = false;
         }
     }
     else if (_delDicideRebellionOrganizeSelectBtn != null)
     {
         _delDicideRebellionOrganizeSelectBtn(selectObj);
     }
 }
Example #2
0
 private void DecideParticipatingFleetInfo(IRebellionOrganizeSelectObject selectObj)
 {
     DebugUtils.Log("RebellionOrganizeCtrl", selectObj.button.name);
 }