Example #1
0
        private const int MAX_HIT_PER_SECOND = 30; //33.3333ms delay

        public HitFilter(FrmMain main, byte numPads, IRawToGui translater)
        {
            m_RawToGuiConverter = translater;
            m_HitVelocities     = new byte?[numPads];
            m_Timers            = new Timer[numPads];
            m_NumPads           = numPads;
            m_Main = main;
            for (int i = 0; i < m_NumPads; ++i)
            {
                m_HitVelocities[i] = null;

                m_Timers[i]           = new Timer(1.0f / MAX_HIT_PER_SECOND * 1000);
                m_Timers[i].AutoReset = true;
                m_Timers[i].Elapsed  += new ElapsedEventHandler(HitFilterTimer_Elapsed);
            }
        }
Example #2
0
        private const int MAX_HIT_PER_SECOND = 30; //33.3333ms delay        

        public HitFilter(FrmMain main, byte numPads, IRawToGui translater)
        {
            m_RawToGuiConverter = translater;
            m_HitVelocities = new byte?[numPads];
            m_Timers = new Timer[numPads];
            m_NumPads = numPads;
            m_Main = main;
            for (int i = 0; i < m_NumPads; ++i)
            {
                m_HitVelocities[i] = null;

                m_Timers[i] = new Timer(1.0f / MAX_HIT_PER_SECOND * 1000);
                m_Timers[i].AutoReset = true;
                m_Timers[i].Elapsed += new ElapsedEventHandler(HitFilterTimer_Elapsed);
            }
        }