public QuestStatus(IGame game, IQuestInPlay currentStage, IQuestCard previousStage, IQuestCard nextStage) : base(game) { this.CurrentStage = currentStage; this.PreviousStage = previousStage; this.nextStage = nextStage; }
public QuestStatus(IGame game, IQuestInPlay currentStage, IQuestCard previousStage, IQuestCard nextStage) : base(game) { this.CurrentStage = currentStage; this.PreviousStage = previousStage; this.nextStage = nextStage; }
public QuestCardInPlayViewModel(Dispatcher dispatcher, IQuestInPlay questInPlay) : base(dispatcher, questInPlay.Card) { if (questInPlay == null) throw new ArgumentNullException("questInPlay"); this.questInPlay = questInPlay; }
public QuestCardInPlayViewModel(Dispatcher dispatcher, IQuestInPlay questInPlay) : base(dispatcher, questInPlay.Card) { if (questInPlay == null) { throw new ArgumentNullException("questInPlay"); } this.questInPlay = questInPlay; }