public SessieService(GameContext context)
 {
     _sessieRepo = new SessieRepository(context);
     _teamRepo   = new TeamRepository(context);
     _gameRepo   = new GameRepository(context);
     _puzzelRepo = new PuzzelRepository(context);
 }
Example #2
0
 public SessieServiceTest()
 {
     _fakeTeamRepo   = new TeamRepositoryFake();
     _fakeSessieRepo = new SessieRepoFake();
     _fakePuzzelRepo = new PuzzelRepoFake();
     _service        = new SessieService(_fakeSessieRepo, _fakeTeamRepo, _fakePuzzelRepo);
 }
Example #3
0
 public TeamService(ITeamRepository teamRepo, ISpelerRepository spelerRepo, ISessionRepository sessieRepo, IPuzzelRepository puzzelRepo)
 {
     _teamRepo   = teamRepo;
     _sessieRepo = sessieRepo;
     _spelerRepo = spelerRepo;
     _puzzelRepo = puzzelRepo;
 }
Example #4
0
 public TeamService(GameContext context)
 {
     _teamRepo   = new TeamRepository(context);
     _sessieRepo = new SessieRepository(context);
     _spelerRepo = new SpelerRepository(context);
     _puzzelRepo = new PuzzelRepository(context);
 }
 public SessieService(ISessionRepository sessieRepo, ITeamRepository teamRepo, IPuzzelRepository puzzelRepo)
 {
     _sessieRepo = sessieRepo;
     _teamRepo   = teamRepo;
     _puzzelRepo = puzzelRepo;
 }
 public PuzzelService(IPuzzelRepository puzzelRepo)
 {
     _puzzelRepo = puzzelRepo;
 }
 public PuzzelService(GameContext context)
 {
     _puzzelRepo = new PuzzelRepository(context);
 }