Example #1
0
        /// <summary>
        /// Deregisters this client with the server.
        /// </summary>
        public void Deregister()
        {
            if (state == ClientState.Running)
            {
                // Deregister our client.
                SendMessage(new IProcEventRegistration(localEndPoint, false).ToBuffer());
            }

            // Shutdown the connection.
            Shutdown();
            errorCallback = null;
            localEndPoint = null;
        }
Example #2
0
        /// <summary>
        /// Initializes an instance of the object.
        /// </summary>
        /// <param name="errorHandler">Delegate that gets called if an error occurs. A null may be passed in
        /// if the application does not care to be notified of errors.</param>
        /// <param name="context">Context that is passed to the error handler.</param>
        public IProcEventClient(IProcEventError errorHandler, object context)
        {
            // Create a socket to communicate with the event server on.
            eventSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            state       = ClientState.Initializing;

            // Save the error handling information.
            errorCallback = errorHandler;
            errorContext  = context;

            // Start the event thread waiting for event messages.
            Thread thread = new Thread(new ThreadStart(EventThread));

            thread.Name         = "IProc Event Client";
            thread.Priority     = ThreadPriority.BelowNormal;
            thread.IsBackground = true;
            thread.Start();
        }