public static void UseItem(IPokemon pokemon, int itemId) { switch (itemId) { case 1: //potion pokemon.Heal(20); break; case 2: // FullHeal pokemon.Condition = 0; break; case 3: // super potion pokemon.Heal(50); break; case 4: // Attack X pokemon.StatModifierStages[0] += 2; break; } }