/// Use ExecuteEvents.Execute (GameObject, BaseEventData, WaveVR_ExecuteEvents.pointerHoverHandler)
 private static void HoverExecutor(IPointerHoverHandler handler, BaseEventData eventData)
 {
     handler.OnPointerHover(ExecuteEvents.ValidateEventData <PointerEventData> (eventData));
 }
Example #2
0
 // call that does the mapping
 private static void Execute(IPointerHoverHandler handler, BaseEventData eventData)
 {
     // The ValidateEventData makes sure the passed event data is of the correct type
     handler.OnPointerHover(ExecuteEvents.ValidateEventData <PointerEventData> (eventData));
 }