uint sormode6 = 0; // Limit Clothes /* uint sormodf1 = 0; // Anti Sora Normal Clothes * uint sormodf2 = 0; // Valor Clothes * uint sormodf3 = 0; // Wisdom Clothes * uint sormodf4 = 0; // Master Clothes * uint sormodf5 = 0; // Final Clothes * uint sormodf6 = 0; // Limit Clothes */ private void sora0_CheckedChanged(object sender, EventArgs e) { if (sora0.Checked) { NCInterface.ConstCodeRemove(sor1); NCInterface.ConstCodeRemove(sor2); NCInterface.ConstCodeRemove(sor3); NCInterface.ConstCodeRemove(sor4); NCInterface.ConstCodeRemove(sor5); NCInterface.ConstCodeRemove(sor6); NCInterface.ConstCodeRemove(sor7); NCInterface.ConstCodeRemove(sor8); NCInterface.ConstCodeRemove(sor9); NCInterface.ConstCodeRemove(sor10); NCInterface.ConstCodeRemove(sor11); NCInterface.ConstCodeRemove(sor12); NCInterface.ConstCodeRemove(sor13); NCInterface.ConstCodeRemove(sor14); NCInterface.ConstCodeRemove(sor15); NCInterface.ConstCodeRemove(sor16); NCInterface.ConstCodeRemove(sor17); NCInterface.ConstCodeRemove(sor18); } }