public async void AddPlayerToChat(int chatId, int playerId) { GameChat gameChat = gameChats.FirstOrDefault(gc => gc.Id == chatId); if (gameChat != null) { string playerName = (await playersRepository.GetPlayerAsync(playerId)).Name; gameChat.Players.Add(new ChatPlayer(playerId, playerName)); } }
public async Task <IActionResult> GetPlayerAsync(int playerId) { return(new OkObjectResult(await playerRepository.GetPlayerAsync(playerId))); }