private void LevelUp(IPlayerface lvl, Player player)
 {
     if (lvl.LevelUp())
     {
         Message(Texts.LevelUp + player.Lvl);
     }
 }
 private void ShowPlayerStats(IPlayerface show)
 {
     show.ShowStatsInMenu();
 }
 private void SetUpForBattle(IPlayerface setting, FightingMonster enemy)
 {
     setting.ChangePlayerAttributes(enemy);
 }