Example #1
0
        public async Task RegisterPlayer(string playerName)
        {
            var player = new Player(playerName);
            await _playerService.AddPlayerAsync(player);

            await Clients.All.SendAsync("registerPlayer", player.id);
        }
        public async Task <ActionResult <PlayerModel> > AddPlayerByUsername([FromBody] string username)
        {
            if (username == null)
            {
                return(BadRequest(ResponseMessages.PostNullObjectErrorMessage));
            }
            try
            {
                // Check to see if player already exists
                var playerToCreate = await _service.GetPlayerByUsernameAsync(username);

                if (playerToCreate != null)
                {
                    return(BadRequest($"Player {username} already exists."));
                }

                var playerAdded = await _service.AddPlayerAsync(username);

                var uri = _http.HttpContext.Request.Host.Value;
                return(Created(uri, (PlayerModel)playerAdded));
            }
            catch (Exception)
            {
                return(this.StatusCode(StatusCodes.Status500InternalServerError, ResponseMessages.InternalServerErrorMessage));
            }
        }
        public async Task <ActionResult <Player> > PostPlayer(Player player)
        {
            var result = await _playerService.AddPlayerAsync(player);

            if (!result)
            {
                BadRequest("Player invalid");
            }

            return(Created("api/player", player));
        }
Example #4
0
        public async Task <IActionResult> AddPlayerAsync([FromRoute] int competitionId, Player playerDto)
        {
            // add event to game
            var eventAdded = await _playerService.AddPlayerAsync(competitionId, playerDto);

            if (_playerService.HasErrors) // return a bad request with errors.
            {
                return(new BadRequestObjectResult(new ApiError(_playerService.Errors)));
            }

            return(Ok(eventAdded));
        }