/// <inheritdoc/> public bool Login(string login, out string sessionId) { sessionId = Guid.NewGuid().ToString(); var player = _playerFactory(sessionId, login); _playerManager.AddToQueue(player); return(true); }
/// <inheritdoc/> public bool Login(string login, out string sessionId) { sessionId = Guid.NewGuid().ToString(); var player = _playerFactory(sessionId, login); _playerManager.AddToQueue(player); return(true); }