/// <summary>
		/// Handle the player actions (commands to the character).
		/// </summary>
		void HandleMovement()
		{
			// Horizontal movement.
			if (movementCtrl.LeftPressed()) {
				Debug.Log("Move to the left.");
			} else if (movementCtrl.RightPressed()) {
				Debug.Log("Move to the right.");
			}

			// Vertical movement.
			if (movementCtrl.TopPressed()) {
				Debug.Log("Move to the top.");
			} else if (movementCtrl.DownPressed()) {
				Debug.Log("Move to the bottom.");
			}
		}