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C# (CSharp) IPlayerContext.Read Examples
Programming Language:
C# (CSharp)
Class/Type:
IPlayerContext
Method/Function:
Read
Examples at hotexamples.com:
1
C# (CSharp) IPlayerContext.Read - 1 examples found
. These are the top rated real world C# (CSharp) examples of
IPlayerContext.Read
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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Close(11)
DoPlay(5)
Play(5)
GetCluesAboutCard(5)
GetAudioStreamDescriptors(5)
NextItem(4)
Stop(4)
GetMap(3)
Update(3)
Add(3)
Delete(2)
Save(2)
Pause(2)
InstantSkip(2)
Reset(2)
GetAll(2)
Revoke(2)
SkipRelative(2)
GetByID(2)
Read(1)
OverrideEffect(1)
OverrideGeometry(1)
PassedDifficultyCheck(1)
TogglePlayPause(1)
UpdatePlayerSkill(1)
PreviousChapter(1)
UpdatePlayerData(1)
PreviousItem(1)
SkipToEnd(1)
RegisterUser(1)
UpdatePlayerHackStats(1)
UpdatePlayerEnergy(1)
Restart(1)
SkipToStart(1)
SeekBackward(1)
SeekForward(1)
SetContextVariable(1)
NextChapter(1)
UpdatePlayerLocation(1)
RemoveGameOwned(1)
IsUsernameTaken(1)
LowerPlayerSkillPoints(1)
GetPlayerWithId(1)
BuildViewModel(1)
CanSkipRelative(1)
Clone(1)
ConsumeEnergy(1)
Create(1)
Get(1)
GetAllPlayersAchievements(1)
Frequently Used Methods
Close (11)
DoPlay (5)
Play (5)
GetCluesAboutCard (5)
GetAudioStreamDescriptors (5)
NextItem (4)
Stop (4)
GetMap (3)
Update (3)
Add (3)
Frequently Used Methods
Delete (2)
Save (2)
Pause (2)
InstantSkip (2)
Reset (2)
GetAll (2)
Revoke (2)
SkipRelative (2)
GetByID (2)
Read (1)
OverrideEffect (1)
OverrideGeometry (1)
PassedDifficultyCheck (1)
TogglePlayPause (1)
UpdatePlayerSkill (1)
PreviousChapter (1)
UpdatePlayerData (1)
PreviousItem (1)
SkipToEnd (1)
RegisterUser (1)
Frequently Used Methods
OverrideEffect (1)
OverrideGeometry (1)
PassedDifficultyCheck (1)
TogglePlayPause (1)
UpdatePlayerSkill (1)
PreviousChapter (1)
UpdatePlayerData (1)
PreviousItem (1)
SkipToEnd (1)
RegisterUser (1)
UpdatePlayerHackStats (1)
UpdatePlayerEnergy (1)
Restart (1)
SkipToStart (1)
SeekBackward (1)
SeekForward (1)
SetContextVariable (1)
NextChapter (1)
UpdatePlayerLocation (1)
RemoveGameOwned (1)
IsUsernameTaken (1)
LowerPlayerSkillPoints (1)
GetPlayerWithId (1)
BuildViewModel (1)
CanSkipRelative (1)
Clone (1)
ConsumeEnergy (1)
Create (1)
Get (1)
GetAllPlayersAchievements (1)
Frequently Used Methods
UpdatePlayerHackStats (1)
UpdatePlayerEnergy (1)
Restart (1)
SkipToStart (1)
SeekBackward (1)
SeekForward (1)
SetContextVariable (1)
NextChapter (1)
UpdatePlayerLocation (1)
RemoveGameOwned (1)
IsUsernameTaken (1)
LowerPlayerSkillPoints (1)
GetPlayerWithId (1)
BuildViewModel (1)
CanSkipRelative (1)
Clone (1)
ConsumeEnergy (1)
Create (1)
Get (1)
GetAllPlayersAchievements (1)
GetAllPlayersLevels (1)
GetAvailableHacks (1)
GetById (1)
GetPlayerAchievements (1)
GetPlayerSkillWithId (1)
GetPlayerSkills (1)
GetPlayers (1)
Login (1)
GetPlayersWithoutGang (1)
GetSpentTime (1)
GetStartTime (1)
GetTimeWhenResoucesGoalIsAchieved (1)
GivePlayerReward (1)
HasEnoughEnergy (1)
Insert (1)
IsResourceGoalAchieved (1)
IsSubtleClue (1)
IsTimeGoalAchieved (1)
AddGameOwned (1)
KnowAboutRankOrColor (1)
Example #1
0
Show file
public ICollection <Player> Read() { return(_context.Read()); }
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