public void Setup() { _client = A.Fake <IPlayFabClient>(); _auth = A.Fake <IPlayFabAuthService>(); _service = new TestPlayFabUserDataService(_client, _auth); }
public PlayFabUserDataService(IPlayFabClient playfab, IPlayFabAuthService auth) { UserData = new Dictionary <string, string>(); UserPublisherData = new Dictionary <string, string>(); TitleData = new Dictionary <string, string>(); _playfab = playfab; _auth = auth; }
public PlayFabEconomyService(IPlayFabClient playfab, IPlayFabAuthService auth) { Inventory = new Dictionary <string, InventoryItem>(); Wallet = new Dictionary <string, int>(); _playfab = playfab; _auth = auth; _auth.OnLogout += Auth_OnLogout; }
public void Setup() { playFabClient = A.Fake <IPlayFabClient>(); //A.CallTo(() => playFabClient.LoginWithCustomIDAsync(A<LoginWithCustomIDRequest>.Ignored, A<object>.Ignored, A<Dictionary<string, string>>.Ignored)) // .Returns(new Task<PlayFabResult<LoginResult>>(() => new PlayFabResult<LoginResult>() // { // Result = new LoginResult() // { // PlayFabId = "catpants", // SessionTicket = "wtf" // } // })); playFabAuth = A.Fake <TestPlayFabAuthService>(options => { options.CallsBaseMethods(); options.WithArgumentsForConstructor(new object[] { playFabClient }); }); }
public TestPlayFabUserDataService(IPlayFabClient playfab, IPlayFabAuthService auth) : base(playfab, auth) { }
public PlayFabAuthService(IPlayFabClient playFabClient, IFacebookService facebook = null) { PlayFabClient = playFabClient; Facebook = facebook; }
public TestPlayFabAuthService(IPlayFabClient playFabClient) : base(playFabClient) { OnDisplayAuthentication += TestPlayFabAuthService_OnDisplayAuthentication; }
public PlayFabLeaderboardService(IPlayFabClient playfab, IPlayFabAuthService auth) { _playfab = playfab; _auth = auth; }
public PlayFabDisplayNameService(IPlayFabClient playfab, IPlayFabAuthService auth) { _playfab = playfab; _auth = auth; }