/// <summary> /// Adds the given element to the collection /// </summary> /// <param name="item">The item to add</param> public override void Add(IModelElement item) { IPlaceToTransition incomingArcCasted = item.As <IPlaceToTransition>(); if ((incomingArcCasted != null)) { this._parent.IncomingArc.Add(incomingArcCasted); } ITransitionToPlace outgoingArcCasted = item.As <ITransitionToPlace>(); if ((outgoingArcCasted != null)) { this._parent.OutgoingArc.Add(outgoingArcCasted); } }
/// <summary> /// Removes the given item from the collection /// </summary> /// <returns>True, if the item was removed, otherwise False</returns> /// <param name="item">The item that should be removed</param> public override bool Remove(IModelElement item) { IPlaceToTransition placeToTransitionItem = item.As <IPlaceToTransition>(); if (((placeToTransitionItem != null) && this._parent.IncomingArc.Remove(placeToTransitionItem))) { return(true); } ITransitionToPlace transitionToPlaceItem = item.As <ITransitionToPlace>(); if (((transitionToPlaceItem != null) && this._parent.OutgoingArc.Remove(transitionToPlaceItem))) { return(true); } return(false); }