public MineCraftGameServerService( MonkeyDBContext dbContext, IPictureUploadService pictureUploadService, DiscordSocketClient discordClient, ILogger <MineCraftGameServerService> logger) : base(GameServerType.Minecraft, dbContext, discordClient, logger) { this.pictureUploadService = pictureUploadService; this.dbContext = dbContext; this.discordClient = discordClient; this.logger = logger; }
public PictureUploadController(IPictureUploadService service) { _service = service; }