static ProxyTestHelper() { _person = new Person(PersonId); _business = new Business(BusinessId); _location = new Location(LocationId); _phone = new Phone(PhoneId); }
public PhoneWrapItem(IPhone phone, IEmployee employee = null) { if (phone == null) throw new ArgumentException("Phone is null!"); this.PhoneItem = phone; this.EmployeeItem = employee; }
public AdvancedViewModel(ISettingsService settingsService, IFileSystemOperations fileSystemOperations, UIServices uiServices, IProviderBasedWindowsDeployer deployer, IDiskLayoutPreparer preparer, IWindowsOptionsProvider optionsProvider, IDeviceProvider deviceProvider, IDownloadProgress progress, StatusViewModel statusViewModel, IPhone phone) { StatusViewModel = statusViewModel; this.settingsService = settingsService; this.uiServices = uiServices; this.deployer = deployer; this.preparer = preparer; this.optionsProvider = optionsProvider; this.deviceProvider = deviceProvider; this.progress = progress; this.phone = phone; sizeReservedForWindows = this.WhenAnyValue(x => x.GbsReservedForWindows, ByteSize.FromGigaBytes) .ToProperty(this, x => x.SizeReservedForWindows); DeleteDownloadedWrapper = new CommandWrapper <Unit, Unit>(this, ReactiveCommand.CreateFromTask(() => DeleteDownloaded(fileSystemOperations)), uiServices.Dialog); ForceDualBootWrapper = new CommandWrapper <Unit, Unit>(this, ReactiveCommand.CreateFromTask(ForceDualBoot), uiServices.Dialog); BackupCommandWrapper = new CommandWrapper <Unit, Unit>(this, ReactiveCommand.CreateFromTask(Backup), uiServices.Dialog); RestoreCommandWrapper = new CommandWrapper <Unit, Unit>(this, ReactiveCommand.CreateFromTask(Restore), uiServices.Dialog); IsBusyObservable = Observable.Merge(new [] { DeleteDownloadedWrapper.Command.IsExecuting, BackupCommandWrapper.Command.IsExecuting, RestoreCommandWrapper.Command.IsExecuting, ForceDualBootWrapper.Command.IsExecuting, }); }
public InstallDevMenu(string rootFilesPath, IPhone phone, IBcdInvokerFactory bcdInvokerFactory, IFileSystemOperations fileSystemOperations, IDialog dialog) { this.rootFilesPath = rootFilesPath; this.phone = phone; this.bcdInvokerFactory = bcdInvokerFactory; this.fileSystemOperations = fileSystemOperations; this.dialog = dialog; }
static void Main(string[] args) { IPhone phone = new Samsung(10); IPhone clonePhone = phone.Clone(); phone.PrintModelInfo(); clonePhone.PrintModelInfo(); }
public InstallDevMenu(string rootFilesPath, IPhone phone, IBcdInvokerFactory bcdInvokerFactory, IFileSystemOperations fileSystemOperations, IPrompt prompt) { this.rootFilesPath = rootFilesPath; this.phone = phone; this.bcdInvokerFactory = bcdInvokerFactory; this.fileSystemOperations = fileSystemOperations; this.prompt = prompt; }
public static void SetUp(TestContext context) { var helper = new ResponseDecoderHelper(); _response = helper.PhoneResponse; _response3 = helper.PhoneResponse3; _phone = _response.Results.First(); _phone3 = _response3.Results.First(); }
public static void CommonMethod(IPhone phone) { phone.VideoCall(); phone.Call(); string mes = phone.Message("I'm a Robert Kocharian!!!"); Console.WriteLine(mes); }
public void Update(int phoneId, IPhone phone) { Console.WriteLine("[" + this.GetType().ToString() + "]" + " Updating phone"); if (storage.ContainsKey(phoneId)) { storage[phoneId] = phone; } }
public int Save(IPhone phone) { Console.WriteLine("[" + this.GetType().ToString() + "]" + " Saving phone"); int newId = ++id; storage[newId] = phone; return(newId); }
public Phone(IPhone phone) { if (phone == null) { throw new ArgumentNullException(nameof(phone)); } PhoneString = phone.PhoneString; }
public void DeleteIPhone(IPhone iPhone) { if (iPhone != null) { _db.IPhones.Remove(iPhone); } _db.SaveChanges(); }
public int GetPhoneQuantity(IPhone phone) { if (IsPhoneStored(phone)) { return(_phoneStorage[phone]); } return(0); }
void B() { IUnityContainer container = new UnityContainer(); container.RegisterType <IPhone, ApplePhone>(); container.RegisterType <IHeadphone, Headphone>(); container.RegisterType <IPower, Power>(); IPhone phone = container.Resolve <IPhone>(); }
void A() { IUnityContainer container = new UnityContainer(); //定义一个容器 container.RegisterType <IPhone, AndroidPhone>(); //注册类型,表示遇到IPhone类型,创建AndroidPhone的实例 IPhone phone = container.Resolve <IPhone>(); //创建实例 phone.Call(); //调用实例方法 }
public WindowsDeployer(IWindowsOptionsProvider optionsProvider, IPhone phone, IWindowsImageService imageService, IBootCreator bootCreator, IEnumerable <ISpaceAllocator> spaceAllocators, IObserver <double> progressObserver) { this.optionsProvider = optionsProvider; this.phone = phone; this.imageService = imageService; this.bootCreator = bootCreator; this.spaceAllocators = spaceAllocators; this.progressObserver = progressObserver; }
public LumiaDiskLayoutPreparer(IWindowsOptionsProvider optionsProvider, IFileSystemOperations fileOperations, IEnumerable <ISpaceAllocator <IPhone> > spaceAllocators, IPartitionCleaner cleaner, IPhone phone) { this.optionsProvider = optionsProvider; this.fileOperations = fileOperations; this.spaceAllocators = spaceAllocators; this.cleaner = cleaner; this.phone = phone; }
public static void Run() { //概念 //IOC 是控制反转,即将创建对象的工作交给容器,是目标 //DI 是依赖注入,是我们实现控制反转的手段 //只有抽象,没有细节,好处是扩展 IPhone phone = ObjectFactory.CreatePhone(); }
public void IsGetPhoneDetailsPrintRigthResult() { var expected = "Model: IPhone 8; display: 4,7; platform: IOS;" + $"camera: 12 MP; color: gray; price: 700$"; var phone = new IPhone("8", 4.7, "IOS", 12, "gray", 700); var actual = phone.GetPhoneDetails(); Assert.AreEqual(expected, actual); }
public PhoneProxy(IPhone p, IContext ctx) : base() { context = ctx; base.areacode = p.areacode; base.code = p.code; base.description = p.description; base.number = p.number; base.clientPhone = null; }
static void Main(string[] args) { //{ // Console.WriteLine("**********简单使用************"); // IUnityContainer container = new UnityContainer(); // container.RegisterType<IHead, Head>(); // container.RegisterType<IMicro, Micro>(); // container.RegisterType<IPower, Power>(); // container.RegisterType<IPhone, IosPhone>(); // IPhone phone = container.Resolve<IPhone>(); // phone.Show(); // Console.WriteLine($"phene.Micro is null=={phone.Micro==null}"); // Console.WriteLine($"phene.Head is null=={phone.Head==null}"); // Console.WriteLine($"phene.Power is null=={phone.Power==null}"); //} //{ // Console.WriteLine("**********依赖注入************"); // IUnityContainer container = new UnityContainer(); // container.RegisterType<IHead, Head>(); // container.RegisterType<IPower, Power>(); // container.RegisterType<IMicro, Micro>(); // container.RegisterType<IPhone, IosPhone>(); // IPhone phone = container.Resolve<IPhone>(); // phone.Show(); // Console.WriteLine($"phene.Micro is null=={phone.Micro == null}"); // Console.WriteLine($"phene.Head is null=={phone.Head == null}"); // Console.WriteLine($"phene.Power is null=={phone.Power == null}"); //} { Console.WriteLine("**********通过配置文件************"); ExeConfigurationFileMap fileMap = new ExeConfigurationFileMap { ExeConfigFilename = Path.Combine(AppDomain.CurrentDomain.BaseDirectory + @"UnityXml\UnityConfig.xml") }; Configuration configuration = ConfigurationManager.OpenMappedExeConfiguration(fileMap, ConfigurationUserLevel.None); UnityConfigurationSection section = (UnityConfigurationSection)configuration.GetSection(UnityConfigurationSection.SectionName); IUnityContainer container = new UnityContainer(); section.Configure(container, "unityContainer"); IPhone phone = container.Resolve <IPhone>(); phone.Show(); Console.WriteLine($"phene.Micro is null=={phone.Micro == null}"); Console.WriteLine($"phene.Head is null=={phone.Head == null}"); Console.WriteLine($"phene.Power is null=={phone.Power == null}"); } Console.ReadLine(); }
static void Main(string[] args) { //iPhone phone = new iPhone(); //HTC htc = new HTC(); //{ // Console.WriteLine("**************************"); // StudentService studentService = new StudentService(); // studentService.Study(); // studentService.PlayPhone(phone); // studentService.PlayPhone(htc); //} //{ // Console.WriteLine("************DIP**************"); // IStudentService studentService = new StudentService(); // studentService.Study();//1 查看定义不方便 // studentService.PlayPhone(phone);//2 编译器的限制,不能访问接口美誉的声明的方法,每次增加方法,还得去抽象里面去添加才能使用 // studentService.PlayPhone(htc); //} //{ // Console.WriteLine("**************SimpleIOC************"); // IStudentService studentService = SimpleFactory.CreateStudentServer(); // studentService.Study(); // //依赖抽象,更加稳定,支持扩展 // //每个类型实例都需要去单独写方法 // { // AbstractPhone abstractPhone = SimpleFactory.CreateAbstractPhone(); // studentService.PlayPhone(abstractPhone); // } //} //{ // //IOC容器就出现了,其实是依赖倒置原则的封装实现,本质就是一个工厂,来创建对象的 // //nuget添加Unity引用 // IUnityContainer container = new UnityContainer(); // 1.实例化容器 // container.RegisterType<IStudentService, StudentService>(); //2.容器注册 // container.RegisterType<AbstractPhone, iPhone>(); // IStudentService service = container.Resolve<IStudentService>(); //3.获取实例 // AbstractPhone phone = container.Resolve<AbstractPhone>(); // service.Study(); // service.PlayPhone(phone); //} { //构造A对象时,但是A依赖于B对象,希望能自动的初始化B对象 IUnityContainer container = new UnityContainer(); // 1.实例化容器 container.RegisterType <IPhone, ApplePhone>(); //2.容器注册 container.RegisterType <IMicrophone, Microphone>(); container.RegisterType <IHeadphone, Headphone>(); container.RegisterType <IPower, Power>(); IPhone phone = container.Resolve <IPhone>(); //3.获取实例 //构造A对象时,能自动把依赖的B/C/D对象初始化并传入进去 } Console.ReadLine(); }
public void EditIPhone(IPhone iPhone, Action <IPhone> editAction) { var iph = GetPhoneByProp(x => x.Id == iPhone.Id); if (iph != null) { editAction(iph); } _db.SaveChanges(); }
public void SupplyPhonesToWarehouse(IPhone phone, IWarehouse warehouse) { warehouse.StorePhone(phone, 10); if (null != phonesSuppliedListener) { phonesSuppliedListener.OnPhonesSupplied("10 demo phones: " + phone.PhoneName + " was stored in warehouse at: " + warehouse.Location); } }
/// <summary> /// Method that lists the steps in a phone's repair /// Any phone model that IMPLEMENTS all the methods of the interface IPhone can be INSERTED AS DEPENDENCIES to this method. /// This would be the common set of steps in the repair /// </summary> /// <param name="phone">Any class that implements the IPhone interface</param> public void RepairSteps(IPhone phone) { string part1 = phone.GetPhonePart1(); Console.WriteLine(string.Format("{0} repaired", part1)); double partCost = phone.GetPart1Cost(); Console.WriteLine(string.Format("Repair cost {0}", partCost * 0.5)); }
public override void Load() { if (!IsLoaded) { var response = this.Client.FindPhones(new PhoneQuery(this.Id)); var results = response.Results; _phone = ((results == null || !results.Any()) ? null : results.First()); this.IsLoaded = true; } }
public static void Show() { Console.WriteLine("=====Basic Usage of Unity========="); IUnityContainer container = new UnityContainer(); //1. Declare a container container.RegisterType <IPhone, AndriodPhone>(); //2. Initiate the container, register the type IPhone phone = container.Resolve <IPhone>(); //3. Create an object by reflection phone.Call(); }
public void Call() { if (_phone == null) { Console.WriteLine("Creating phone!"); _phone = new Phone(); } _phone.Call(); }
public T CreatePhone <T>(IPhone source) where T : IPhone, new() { var target = CreateAddressInfo <T>(source); target.PhoneNumber = source.PhoneNumber; target.PhoneType = source.PhoneType; return(target); }
///<summary> ///Method that list the steps in phone repair ///Any phone model that IMPLEMENTS all the methods of tyhe interfaces IPhone can be inserted as dependencies to this method. ///This would be the common set of steps in the repair. ///</summary> ///<param name="phone">Any class that implements the IPhone interfaces</param> public void RepairSteps(IPhone phone) { string part1 = phone.GetPhonePart1(); Console.WriteLine($"{part1} repaired"); double partCost = phone.GetPart1Cost(); Console.WriteLine($"Repair Cost: {partCost * 0.5}"); }
public PhoneBase(IPhone phone) { if (phone == null) return; PhoneId = phone.PhoneId; CountryCode = phone.CountryCode; PhoneNumber = phone.PhoneNumber; PhoneExtension = phone.PhoneExtension; IsPrimary = phone.IsPrimary; PhoneUsageEnum = phone.PhoneUsageEnum; }
static void Main(string[] args) { Console.WriteLine("Hello World!"); #region Sample1 BaseNoteBook macBook = new MacBook(); BaseNoteBook micsoroftBook = new MicrosoftBook(); #endregion Sample1 Console.Clear(); #region Sample2 BasePhone android = new Android(); BasePhone iphone = new IPhone(); #endregion Sample2 Console.Clear(); #region Sample3 //LogBase sqlLog1 = new SqlLog(); //sqlLog1.WriteLog(); var logType = LogType.Sql; // Configden okundu.. LoggerFactory factory = new LoggerFactory(); var logInstance = factory.CreateLogger(logType); logInstance.WriteLog(); #endregion Sample3 #region Interface ICreateLoggerFactory lFactory = new CreateLoggerFactory(LogType.Sql); ILog logItem = lFactory.CreateLogger(); logItem.ReadLog(); logItem.WriteErrorLog(); #endregion Interface Console.ReadLine(); }
public virtual void TryRepair(ref IPhone phone) { if (phone.Brand == AuthorizedBrand) { Repair(ref phone); } else { Successor?.TryRepair(ref phone); } }
public bool UpdatePhone(IPhone phone) { var repPhone = _repository.GetPhoneById(phone.Id); if (repPhone != null) { repPhone.PhoneNumber = phone.Number; repPhone.DepartmentId = phone.DepartmentId; repPhone.EmployeeId = phone.EmployeeId; return _repository.UpdatePhone(repPhone); } else { return false; } }
public static void DumpPhone(IPhone phone, int depth, int indent = 0) { PrintName(phone, indent); WriteLine(indent, "Carrier: {0}", String.IsNullOrWhiteSpace(phone.Carrier) ? "null" : phone.Carrier); WriteLine(indent, "Country Calling Code: {0}", phone.CountryCallingCode); WriteLine(indent, "Do Not Call: {0}", phone.DoNotCall.HasValue ? phone.DoNotCall.Value.ToString() : "null"); WriteLine(indent, "Extension: {0}", phone.Extension ?? "null"); WriteLine(indent, "LineType: {0}", phone.LineType); WriteLine(indent, "PhoneNumber: {0}", phone.PhoneNumber); WriteLine(indent, "Is Prepaid: {0}", phone.IsPrepaid.HasValue ? phone.IsPrepaid.Value.ToString() : "null"); WriteLine(indent, "Reputation: {0}", GetSpamScore(phone)); WriteLine(indent, "Is Valid: {0}", phone.IsValid); WriteLine(indent, "Is Connected: {0}", phone.IsConnected); DumpBaseEntity(phone, depth, indent); }
public WindowsPhoneDevice() { this.phone = new WindowsPhone(); this.bluetoothHub = new BluetoothHub(); this.screen = new Screen(); }
private static int? GetSpamScore(IPhone phone) { return Phone.GetSpamScore(phone.Reputation); }
public ClientUseBridgePattern() { this.userPhone = new MobilePhone(new GenericPhone(), new GenericSMS()); }
public DesktopController(IPhone phone, OsInterface os) { this.phone = phone; this.os = os; this.RegisterEvents(); }
public void Add(IPhone phone) { _phoneDictionary.Add(phone.Id, phone); }
public PhoneApdapter(IPhone phone) { this._phone = phone; }