/// <summary> /// Sets up the path walk state /// </summary> /// <param name="path">Path to walk</param> /// <param name="pt">Position of the object about to walk the path</param> /// <exception cref="ArgumentNullException">Thrown if path is null</exception> public PathWalkState( IPath path, Point3 pt ) { if ( path == null ) { throw new ArgumentNullException( "path" ); } m_Path = path; m_T = path.GetClosestPoint( pt ); path.GetFrame( m_T, out m_Point, out m_Direction ); }