public PartyHub(IPartyService partyService, ISpotifyHttpClient spotifyHttpClient, ILogService logService) { _partyService = partyService; _spotifyHttpClient = spotifyHttpClient; _logService = logService; }
public PartyController(IPartyService partyService, ILogger logger) { PartyService = partyService; Logger = logger; }
public HomeController(IPartyService partyService) { _partyService = partyService; }
public PartyController(IPartyService partyService) { this.partyService = partyService; }
public LastViewedParties(IPartyService partyService) { PartyService = partyService; }
public FidectusMappingService(IMappingService mappingService, IPartyService partyService) { this.mappingService = mappingService; this.partyService = partyService; }
public PartyController(ILogger <PartyController> logger, IPartyService party) { _logger = logger; _party = party; }
public PartyController(IConfiguration configuration, IPartyService partyservice) { _configuration = configuration; _partyservice = partyservice; }
public PartyCongressCandidatesListViewModel(List <CongressCandidate> candidates, IPartyService partyService, Entities.Party party) : base(candidates) { PartyRole = PartyRoleEnum.NotAMember; if (SessionHelper.CurrentEntity.Citizen != null) { PartyRole = partyService.GetPartyRole(SessionHelper.LoggedCitizen, party); if (partyService.CanAcceptCongressCandidates(SessionHelper.CurrentEntity.Citizen, party)) { CanAcceptCandidates = true; } } }
public PartyController(IMediator mediator, UserManager <User> userManager, IPartyService partyService) { _partyService = partyService; _userManager = userManager; _mediator = mediator; }
public First10PartiesViewComponent(IPartyService partyService) { PartyService = partyService; }
public PartyCollection(IPartyService partyService, ILogService logService) : base(logService) { PartyService = partyService; }
public JoinController(IPartyService service) { _service = service; }
public PartyRepository(ILogger <PartyRepository> logger, IPartyService categoryService) { this._logger = logger; this.categoryService = categoryService; }
public PartyListViewModel(IPartyService partyService, ICommonServices commonServices, PartyViewModel partyViewModel) : base(commonServices) { PartyService = partyService; PartyViewModel = partyViewModel; }
public HomeController(IPartyService partyService, IMapper mapper) { _partyService = partyService; _mapper = mapper; }
public ArrangementsController(IArrangerService arrangerService, IPartyService partyService, ITableService tableService) { this.arrangerService = arrangerService; this.partyService = partyService; this.tableService = tableService; }
public PartyController(IPartyService _partyService) { partyService = _partyService; }
public PartyHandler(ISpotifyHttpClient spotifyHttpClient, IHubContext <PartyHub> partyHubContext, ILogService logService, IPartyService partyService, IPartyGoerService partyGoerService) { _logService = logService; _partyHubContext = partyHubContext; _spotifyHttpClient = spotifyHttpClient; _partyService = partyService; _partyGoerService = partyGoerService; }
public GameStage( GameStageConfig config, ILogger <IStage <GameStage, GameStageUser> > logger, IServerRegistry serverRegistry, ISessionRegistry sessionRegistry, IMigrationRegistry migrationRegistry, IDispatchService dispatchService, IInviteService inviteService, IGuildService guildService, IPartyService partyService, IAccountRepository accountRepository, IAccountWorldRepository accountWorldRepository, ICharacterRepository characterRepository, ITickerManager tickerManager, IPacketProcessor <GameStage, GameStageUser> packetProcessor, IScriptEngine scriptEngine, ICommandProcessor commandProcessor, ITemplateRepository <ItemTemplate> itemTemplates, ITemplateRepository <ItemStringTemplate> itemStringTemplates, ITemplateRepository <ItemOptionTemplate> itemOptionTemplates, ITemplateRepository <ItemSetTemplate> itemSetTemplates, ITemplateRepository <SkillTemplate> skillTemplates, ITemplateRepository <FieldTemplate> fieldTemplates, ITemplateRepository <FieldStringTemplate> fieldStringTemplates, ITemplateRepository <ContiMoveTemplate> contiMoveTemplates, ITemplateRepository <NPCTemplate> npcTemplates, ITemplateRepository <NPCShopTemplate> npcShopTemplates, ITemplateRepository <MobTemplate> mobTemplates ) : base( ServerStageType.Game, config, logger, serverRegistry, sessionRegistry, migrationRegistry, accountRepository, accountWorldRepository, characterRepository, tickerManager, packetProcessor ) { DispatchService = dispatchService; dispatchService .Subscribe(new DispatchSubscription { Server = ID }) .ForEachAwaitAsync(OnDispatch); InviteService = inviteService; GuildService = guildService; PartyService = partyService; guildService .Subscribe() .ForEachAwaitAsync(OnGuildUpdate); partyService .Subscribe() .ForEachAwaitAsync(OnPartyUpdate); ScriptEngine = scriptEngine; CommandProcessor = commandProcessor; ItemTemplates = itemTemplates; ItemStringTemplates = itemStringTemplates; ItemOptionTemplates = itemOptionTemplates; ItemSetTemplates = itemSetTemplates; SkillTemplates = skillTemplates; FieldTemplates = fieldTemplates; FieldStringTemplates = fieldStringTemplates; ContiMoveTemplates = contiMoveTemplates; NPCTemplates = npcTemplates; NPCShopTemplates = npcShopTemplates; MobTemplates = mobTemplates; FieldRepository = new FieldRepository(this, FieldTemplates, tickerManager); FieldSetRepository = null; // TODO; ContiMoveRepository = new ContiMoveRepository(this, ContiMoveTemplates, FieldRepository, tickerManager); packetProcessor.Register(new UserTransferChannelRequestHandler()); packetProcessor.Register(new UserMoveHandler()); packetProcessor.Register(new UserMeleeAttackHandler()); packetProcessor.Register(new UserShootAttackHandler()); packetProcessor.Register(new UserMagicAttackHandler()); packetProcessor.Register(new UserBodyAttackHandler()); packetProcessor.Register(new UserEmotionHandler()); packetProcessor.Register(new UserChatHandler()); packetProcessor.Register(new UserSelectNPCHandler()); packetProcessor.Register(new UserScriptMessageAnswerHandler()); packetProcessor.Register(new UserGatherItemRequestHandler()); packetProcessor.Register(new UserSortItemRequestHandler()); packetProcessor.Register(new UserChangeSlotPositionRequestHandler()); packetProcessor.Register(new UserCharacterInfoRequestHandler()); packetProcessor.Register(new UserSkillUpRequestHandler()); packetProcessor.Register(new GroupMessageHandler()); packetProcessor.Register(new WhisperHandler()); packetProcessor.Register(new PartyRequestHandler()); packetProcessor.Register(new PartyResultHandler()); packetProcessor.Register(new FuncKeyMappedModifiedHandler()); packetProcessor.Register(new QuickSlotKeyMappedModifiedHandler()); packetProcessor.Register(new MobMoveHandler()); packetProcessor.Register(new NPCMoveHandler()); packetProcessor.Register(new ContiStateHandler()); commandProcessor.Register(new HelpCommand(commandProcessor)); commandProcessor.Register(new AliasCommand(commandProcessor)); commandProcessor.Register(new DebugCommand()); commandProcessor.Register(new SetupCommand()); commandProcessor.Register(new StatCommand()); commandProcessor.Register(new SecondaryStatCommand()); commandProcessor.Register(new ForcedStatCommand()); commandProcessor.Register(new MobStatCommand()); commandProcessor.Register(new SkillRecordCommand()); commandProcessor.Register(new ItemCommand(ItemStringTemplates, ItemTemplates)); commandProcessor.Register(new FieldCommand(FieldRepository, FieldStringTemplates, FieldTemplates)); commandProcessor.Register(new ContiMoveCommand(ContiMoveRepository)); commandProcessor.Register(new NPCShopCommand(npcShopTemplates)); }
public ParticipantController(IPartyService partyService) { _partyService = partyService; }
public AccountController(Domain.Contracts.IAuthenticationService authenticationService, IConfiguration configuration, IPartyService partyService, ILogService logService, IPartyGoerService partyGoerService) { _authenticationService = authenticationService; _configuration = configuration; _partyService = partyService; _logService = logService; _partyGoerService = partyGoerService; }
public PartyQueryHandler(IPartyService partyService) { _partyService = partyService; }
public PartyController(IPartyService s) { service = s; }
public PartyController(IHostingEnvironment env, IPartyService partyService, ILogger logger) { _env = env; PartyService = partyService; Logger = logger; }
public OrderController(IOrderService orderService, IPartyService partyService) { _orderService = orderService; _partyService = partyService; }
public void Initialize() { _partyService = new FakePartyRepository(); }
public HomeController(ILogger <HomeController> logger, IPartyService partyService, IPartyGoerService partyGoerService) { _logger = logger; _partyService = partyService; _partyGoerService = partyGoerService; }
public PartyController(IPartyService service) { _service = service; }
public First10Parties(IPartyService partyService) { PartyService = partyService; }