public Startup
 (
     IConfiguration configuration,
     IDeplacementService DeplacementService,
     IPartieService PartieService,
     IPersonnageJoueurService PersonnageJoueurService,
     IAttaqueService AttaqueService,
     IParametrageService ParametrageService,
     IPositionService PositionService,
     IJoueurService JoueurService,
     IPNJService PNJService,
     ITourService TourService
 )
 {
     Configuration       = configuration;
     _deplacementService = DeplacementService;
     _partieService      = PartieService;
     _personnageService  = PersonnageJoueurService;
     _attaqueService     = AttaqueService;
     _parametrageService = ParametrageService;
     _positionService    = PositionService;
     _joueurService      = JoueurService;
     _pNJService         = PNJService;
     _tourService        = TourService;
 }
 public PartieController()
 {
     _partieService = new PartieServiceEF();
 }