public Startup ( IConfiguration configuration, IDeplacementService DeplacementService, IPartieService PartieService, IPersonnageJoueurService PersonnageJoueurService, IAttaqueService AttaqueService, IParametrageService ParametrageService, IPositionService PositionService, IJoueurService JoueurService, IPNJService PNJService, ITourService TourService ) { Configuration = configuration; _deplacementService = DeplacementService; _partieService = PartieService; _personnageService = PersonnageJoueurService; _attaqueService = AttaqueService; _parametrageService = ParametrageService; _positionService = PositionService; _joueurService = JoueurService; _pNJService = PNJService; _tourService = TourService; }
public PartieController() { _partieService = new PartieServiceEF(); }