public override void Decode(IPackage package) { Unknown = package.GetInt32(); MapID = package.GetInt32(); Position = package.GetVector3(); Angle = package.GetFloat(); }
/// <summary> /// Decode the specified package. /// </summary> /// <param name="package">Package.</param> public override void Decode(IPackage package) { Timestamp = package.GetInt32 (); PlayerID = package.GetInt32 (); MapID = package.GetInt32 (); WorldID = package.GetInt32 (); SelfID = package.GetInt32 (); Position = package.GetVector3 (); Angle = package.GetFloat (); Name = package.GetString (); Job = package.GetInt8 (); Level = package.GetInt16(); Exp = package.GetInt32(); BagOpen = package.GetInt8(); StoreOpen = package.GetInt8(); Money = package.GetInt32(); Honor = package.GetInt32(); HP = package.GetInt32(); MP = package.GetInt32(); Emoney = package.GetInt32(); EnergyPiece = package.GetInt32(); MakeEnergyIndex = package.GetInt8(); StartStone = package.GetInt32 (); StoneBuyTimes = package.GetInt8 (); MaxPowerTimeStamp = package.GetInt32(); LastedLevelGotGiftID = package.GetInt8(); NextGiftTime = package.GetInt32(); LastedGotOnlineGiftID = package.GetInt8(); LastAttendanceTime = package.GetInt32(); TotalAttendanceCount = package.GetInt16(); UntilAttendanceID = package.GetInt16(); AccumulateID = package.GetInt8(); MaxPowerBuyTimes = package.GetInt8 (); UntilPayEmoney = package.GetInt32(); LastVipGiftID = package.GetInt8(); GrowId = package.GetInt8(); MagicWeaponInfo = package.GetString(); //OpenEffectState = package.GetInt8(); }
public override void Decode(IPackage package) { MapID = package.GetInt32(); Level = package.GetInt32(); Name = package.GetString(); PlayerID = package.GetInt32(); Job = package.GetInt16(); Position = package.GetVector3(); }