internal static int AppMain(Parameters !config) { IPContract.Imp ipConn = ((!)config.ipRef).Acquire(); if (ipConn == null) { Console.WriteLine("Could not initialize IP endpoint."); return(1); } ipConn.RecvReady(); try { if (config.name == null) { char[] !in ExHeap repHost, repDomain; ipConn.SendGetHostName(); ipConn.RecvHostName(out repHost); ipConn.SendGetDomainName(); ipConn.RecvDomainName(out repDomain); Console.WriteLine("{0}.{1}", Bitter.ToString(repHost), Bitter.ToString(repDomain)); delete repHost; delete repDomain; return(0); // success } else { ipConn.SendSetHostName(Bitter.FromString2(config.name)); switch receive { case ipConn.Err(): Console.WriteLine("Failure setting host name \"{0}\"", config.name); return(1); // failure; case ipConn.OK(): Console.WriteLine("Success setting host name"); break; case ipConn.ChannelClosed(): Console.WriteLine("Failure setting host name \"{0}\" (channel closed)", config.name); return(1); // failure; } } } finally { delete ipConn; } return(0); // success }
internal static int DefaultMain(DefaultConfig !config) { IPContract.Imp ipConn = ((!)config.ipRef).Acquire(); if (ipConn == null) { throw new Exception("Unable to acquire handle to the IP network"); } ipConn.RecvReady(); char[][] !in ExHeap ifNames; ipConn.SendGetInterfaces(); ipConn.RecvInterfaceList(out ifNames); for (int i = 0; i < ifNames.Length; ++i) { CustomVector.Expose(ifNames, i); char[] in ExHeap ifName = ifNames[i]; if (ifName == null) { throw new Exception("ifName is null"); } string !deviceName = Bitter.ToString2(ifName); CustomVector.UnExpose(ifNames, i); ipConn.SendGetInterfaceState(Bitter.FromString2(deviceName)); switch receive { case ipConn.InterfaceNotFound(): Console.WriteLine("Unexpected error"); break; case ipConn.InterfaceState(InterfaceInfo ifInfo): WriteInterfaceLine(ifInfo, deviceName); break; case ipConn.ChannelClosed(): throw new Exception("ipConn channel closed"); } } delete ifNames; delete ipConn; return(0); }
// Marked unsafe for now since checker // has problems with custom vector access. public static void ShowConfig(IPContract.Imp : ReadyState !ipConn, DNSContract.Imp : ReadyState !dnsConn)
internal static int Add(AddConfig !config) { IPv4 gateway; RoutingContract.Imp routeConn = ((!)config.routingRef).Acquire(); if (routeConn == null) { Console.WriteLine("Could not initialize routing endpoint."); return(1); } routeConn.RecvReady(); if (IPv4.Parse(config.gateway, out gateway) == false) { Console.WriteLine("Could not parse gateway address."); delete routeConn; return(-1); } try { // NOTE: for some reason the compiler doesn't // realize that ifaddr will definitely be assigned if // we survive the if/switch-receive sequence. Work // around that by initializing. IPv4 ifaddr = new IPv4(0); if (config.ifAddress == null) { routeConn.SendFindHostRoute((uint)gateway); switch receive { case routeConn.Route(RouteEntry r): ifaddr = new IPv4(r.ifaddr); break; case routeConn.NoRouteFound(): Console.WriteLine("No route to gateway."); delete routeConn; return(-1); break; case routeConn.ChannelClosed(): Console.WriteLine("routeConn channel closed."); throw new Exception("routeConn channel closed."); } } else if (IPv4.Parse(config.ifAddress, out ifaddr) == false) { Console.WriteLine("Could not parse interface address."); delete routeConn; return(-1); } IPContract.Imp ipConn = ((!)config.ipRef).Acquire(); if (ipConn == null) { Console.WriteLine("Could not initialize IP endpoint."); delete routeConn; return(-1); } try { bool isLocal; ipConn.SendIsLocalAddress((uint)ifaddr); ipConn.RecvIsLocal(out isLocal); if (!isLocal) { Console.WriteLine("Proposed interface address is not bound to an interface."); delete routeConn; return(-1); } } finally { delete ipConn; ipConn = null; } IPv4Network destination; if (IPv4Network.Parse(config.destination, out destination) == false) { Console.WriteLine("Could not parse destination address."); delete routeConn; return(-1); } NetStack.Contracts.Network nwrk = new NetStack.Contracts.Network(); nwrk.network = (uint)destination.Network; nwrk.netmask = (uint)destination.NetMask; routeConn.SendAddRoute(nwrk, (uint)gateway, (uint)ifaddr); switch receive { case routeConn.Err(): Console.WriteLine("Route could not be added -- it may already exist."); break; case routeConn.OK(): Console.WriteLine("Route added successfully"); break; case routeConn.ChannelClosed(): throw new Exception("routeConn channel closed"); } } catch (Exception e) { Console.WriteLine("Exception: {0}", e); } delete routeConn; return(0); }