Example #1
0
        private void CleanupDeleted(object sender, EventArgs eargs)
        {
            var entity = sender as IEntity;

            if (entity == null)
            {
                return;
            }

            entity.Deleted -= CleanupDeleted;

            _entityPool.Put(entity);

            Entities.Remove(entity.ID);

            _gameManager.RemoveEntity(entity);
        }
        protected virtual void AspectDeleted(object sender, EventArgs e)
        {
            var aspect = sender as IAspect;

            if (aspect == null)
            {
                return;
            }

            aspect.Deleted -= AspectDeleted;

            if (aspect.IsInChannel(_channelManager.Channel, "all"))
            {
                _channelAspects.Remove(aspect);
            }

            _aspects.Remove(aspect);
            _aspectPool.Put(aspect);
        }
 /// <summary>
 /// Resets and returns the <typeparamref name="{T}"/> back to the <see cref="Pool"/>.
 /// </summary>
 public virtual void Dispose()
 {
     BackingText   = "Default";
     BackingNumber = 666;
     Pool.Put(this);
 }