Example #1
0
    private void CheckPushLiquid(IOEntity connected, Item ourFuel, IOEntity fromSource, int depth)
    {
        if (depth <= 0 || ourFuel.amount <= 0)
        {
            return;
        }
        Vector3  worldHandlePosition = Vector3.zero;
        IOEntity iOEntity            = connected.FindGravitySource(ref worldHandlePosition, IOEntity.backtracking, true);

        if ((iOEntity != null && !connected.AllowLiquidPassthrough(iOEntity, worldHandlePosition)) || connected == this || ConsiderConnectedTo(connected))
        {
            return;
        }
        ContainerIOEntity containerIOEntity;

        if ((object)(containerIOEntity = connected as ContainerIOEntity) != null && !pushTargets.Contains(containerIOEntity) && containerIOEntity.inventory.CanAcceptItem(ourFuel, 0) == ItemContainer.CanAcceptResult.CanAccept)
        {
            pushTargets.Add(containerIOEntity);
            return;
        }
        IOSlot[] array = connected.outputs;
        foreach (IOSlot iOSlot in array)
        {
            IOEntity iOEntity2           = iOSlot.connectedTo.Get();
            Vector3  sourceWorldPosition = connected.transform.TransformPoint(iOSlot.handlePosition);
            if (iOEntity2 != null && iOEntity2 != fromSource && iOEntity2.AllowLiquidPassthrough(connected, sourceWorldPosition))
            {
                CheckPushLiquid(iOEntity2, ourFuel, fromSource, depth - 1);
                if (pushTargets.Count >= 3)
                {
                    break;
                }
            }
        }
    }
Example #2
0
 public IOEntity FindGravitySource(ref Vector3 worldHandlePosition, int depth, bool ignoreSelf)
 {
     if (depth <= 0)
     {
         return(null);
     }
     if (!ignoreSelf && IsGravitySource)
     {
         worldHandlePosition = base.transform.TransformPoint(outputs[0].handlePosition);
         return(this);
     }
     IOSlot[] array = inputs;
     for (int i = 0; i < array.Length; i++)
     {
         IOEntity iOEntity = array[i].connectedTo.Get(base.isServer);
         if (iOEntity != null)
         {
             if (iOEntity.IsGravitySource)
             {
                 worldHandlePosition = iOEntity.transform.TransformPoint(iOEntity.outputs[0].handlePosition);
                 return(iOEntity);
             }
             iOEntity = iOEntity.FindGravitySource(ref worldHandlePosition, depth - 1, false);
             if (iOEntity != null)
             {
                 worldHandlePosition = iOEntity.transform.TransformPoint(iOEntity.outputs[0].handlePosition);
                 return(iOEntity);
             }
         }
     }
     return(null);
 }