static void FixFileReferences(Iso9660.IsoImage iso, IO.IFileSystem filesystem) { Assert.IsNotNull(iso, nameof(iso)); Assert.IsNotNull(filesystem, nameof(filesystem)); var data_text = Text.TextFileDescription.GetTextFileData(); foreach (var item in data_text) { var textfilepath = Path.Combine(IsoFilePaths.DirectoryPath_Text, item.FileName); Update_datalst(iso, textfilepath); ClearFileReference(iso, IsoFilePaths.FilePath_sysstartbbc, item.FileName); ClearFileReference(iso, IsoFilePaths.FilePath_sysonmembbc, item.FileName); } foreach (var item in filesystem.GetChildren(@"data\scena", "*.bin")) { var scenariofilepath = Path.Combine(@"PSP_GAME\USRDIR", item); Update_datalst(iso, scenariofilepath); } foreach (var filepath in filesystem.GetChildren(@"data\battle\dat", "ms*.dat")) { var filename = Path.GetFileName(filepath); var filepath2 = Path.Combine(@"PSP_GAME\USRDIR", filepath); Update_datalst(iso, filepath2); ClearFileReference(iso, IsoFilePaths.FilePath_btasm1bbc, filename); } CleanAllMC1Files(iso); Update_datalst(iso, IsoFilePaths.FilePath_monsnotedt2); ClearFileReference(iso, IsoFilePaths.FilePath_sysonmembbc, "monsnote.dt2"); }
static void Run(IO.IFileSystem filesystem, Encoding encoding, String datapath) { Assert.IsNotNull(filesystem, nameof(filesystem)); Assert.IsNotNull(encoding, nameof(encoding)); Assert.IsValidString(datapath, nameof(datapath)); var data_text = Text.TextFileDescription.GetTextFileData_AoK(); var totalscenastringtable = new SortedSet <String>(); Directory.CreateDirectory(datapath); Directory.CreateDirectory(Path.Combine(datapath, "text")); Directory.CreateDirectory(Path.Combine(datapath, "monster")); foreach (var item in data_text) { Console.WriteLine(item.FileName); var textfilepath = Path.Combine(@"data\text", item.FileName); var jsonfilepath = Path.ChangeExtension(Path.Combine(datapath, "text", item.FileName), ".json"); using (var reader = filesystem.OpenFile(textfilepath, encoding)) { var strings = Text.TextFileIO.Read(reader, item.FilePointerDelegate, item.RecordCount); JsonTextItemFileIO.WriteToFile(strings.Select(x => new TextItem(x)).ToList(), jsonfilepath); } } JsonTextItemFileIO.WriteToFile(totalscenastringtable.Select(x => new TextItem(x)).ToList(), Path.Combine(datapath, "stringtable.json")); foreach (var filepath in filesystem.GetChildren(@"data\battle\dat", "ms*.dat")) { var filename = Path.GetFileName(filepath); var jsonfilepath = Path.ChangeExtension(Path.Combine(datapath, "monster", filename), ".json"); Console.WriteLine(filename); using (var reader = filesystem.OpenFile(filepath, encoding)) { var monsterfile = OpenMonsterDefinitionFile(reader); var strings = monsterfile.GetStrings(); JsonTextItemFileIO.WriteToFile(strings.Select(x => new TextItem(x)).ToList(), jsonfilepath); } } Console.WriteLine(); Console.WriteLine("Done."); }
static void Run(IO.IFileSystem filesystem, Encoding encoding, String datapath) { Assert.IsNotNull(filesystem, nameof(filesystem)); Assert.IsNotNull(encoding, nameof(encoding)); Assert.IsValidString(datapath, nameof(datapath)); var data_text = Text.TextFileDescription.GetTextFileData_AoK(); var stringtableitems = JsonTextItemFileIO.ReadFromFile(Path.Combine(datapath, "stringtable.json")); foreach (var item in data_text) { var textfilepath = Path.Combine(@"data\text", item.FileName); var jsonfilepath = Path.ChangeExtension(Path.Combine(datapath, "text", item.FileName), ".json"); if (File.Exists(jsonfilepath) == true) { Console.WriteLine(item.FileName); using (var reader = filesystem.OpenFile(textfilepath, encoding)) { var buffer = UpdateTextFile(reader, item.FilePointerDelegate, item.RecordCount, jsonfilepath); filesystem.SaveFile(textfilepath, buffer); } } } foreach (var filepath in filesystem.GetChildren(@"data\battle\dat", "ms*.dat")) { var filename = Path.GetFileName(filepath); var jsonfilepath = Path.ChangeExtension(Path.Combine(datapath, "monster", filename), ".json"); if (File.Exists(jsonfilepath) == true) { Console.WriteLine(filename); using (var reader = filesystem.OpenFile(filepath, encoding)) { var buffer = UpdateMonsterFile(reader, jsonfilepath); filesystem.SaveFile(filepath, buffer); } } } UpdateMonsterNote(filesystem, encoding); }