Example #1
0
 public IceShardsNuke(INuke ability)
     : base(ability)
 {
 }
Example #2
0
 public ShadowRealmNukeAbility(INuke ability)
     : base(ability)
 {
     this.shadowRealm = (ShadowRealm)ability;
 }
Example #3
0
 public ManaBurnNuke(INuke ability)
     : base(ability)
 {
 }
Example #4
0
 public PurificationAbility(INuke nuke, GroupSettings settings)
     : base(nuke)
 {
     this.settings = new NukeSettings(settings.Menu, nuke);
 }
Example #5
0
 public SoulAssumptionNukeAbility(INuke ability)
     : base(ability)
 {
     this.soulAssumption = (SoulAssumption)ability;
 }
 // Token: 0x06000892 RID: 2194 RVA: 0x000064AE File Offset: 0x000046AE
 public AssassinateNuke(INuke ability) : base(ability)
 {
 }
Example #7
0
 public AssassinateAbility(INuke nuke, GroupSettings settings)
     : base(nuke)
 {
     this.settings = new AssassinateSettings(settings.Menu, nuke);
 }
Example #8
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 public ReapersScytheAbility(INuke nuke, GroupSettings settings)
     : base(nuke)
 {
     this.settings = new NukeSettings(settings.Menu, nuke);
 }
Example #9
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 // Token: 0x06000886 RID: 2182 RVA: 0x00006455 File Offset: 0x00004655
 public OldNukeAbility(INuke ability) : base(ability)
 {
     this.Nuke = ability;
 }
Example #10
0
 public ShadowWaveAbility(INuke nuke, GroupSettings settings)
     : base(nuke)
 {
     this.shadowWave = (ShadowWave)nuke;
     this.settings   = new NukeSettings(settings.Menu, nuke);
 }
Example #11
0
 public MysticFlareNukeAbility(INuke ability)
     : base(ability)
 {
 }
Example #12
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 public NukeAbility(INuke nuke, GroupSettings settings)
     : base(nuke)
 {
     this.Nuke     = nuke;
     this.settings = new NukeSettings(settings.Menu, nuke);
 }
Example #13
0
 public NukeAbility(INuke nuke)
     : base(nuke)
 {
     this.Nuke = nuke;
 }