public void Draw(SpriteBatch spriteBatch) { currentState.Draw(spriteBatch, xPos, yPos); }
public void Draw(SpriteBatch spriteBatch) { currentState.Draw(spriteBatch, xPos, yPos); hitbox = new Rectangle((int)xPos, (int)yPos, hitboxX, hitboxY); }
public void Draw(SpriteBatch spriteBatch) { currentState.Draw(spriteBatch, xPos, yPos); }
public void Draw(SpriteBatch spriteBatch) { currentState.Draw(spriteBatch, xPos, yPos); hitbox = new Rectangle((int)xPos, (int)yPos, hitboxX, hitboxY); }