public static void CALL_ROOM_ACMD_BEGIN_FIGHT(this INetTransmitter transmitter, string host, string map, string name, _DTO_player_info[] players, int roomId) { transmitter.Send(new _PACKET_ROOM_ACMD_BEGIN_FIGHT(host, map, name, players, roomId)); }
public static void CALL_GENERIC_ACMD_REPLY(this INetTransmitter transmitter) { transmitter.Send(new _PACKET_GENERIC_ACMD_REPLY( )); }
public static void CALL_GENERIC_ACMD_SYNC_TIME(this INetTransmitter transmitter) { transmitter.Send(new _PACKET_GENERIC_ACMD_SYNC_TIME( )); }
public static void CALL_BATTLE_ACMD_ENTER_BATTLE(this INetTransmitter transmitter, _DTO_enter_battle dto) { transmitter.Send(new _PACKET_BATTLE_ACMD_ENTER_BATTLE(dto)); }
public static void CALL_BATTLE_ACMD_BATTLE_END(this INetTransmitter transmitter, _DTO_byte dto) { transmitter.Send(new _PACKET_BATTLE_ACMD_BATTLE_END(dto)); }
public static void CALL_ROOM_QCMD_CHANGE_HERO(this INetTransmitter transmitter, _DTO_string dto) { transmitter.Send(new _PACKET_ROOM_QCMD_CHANGE_HERO(dto)); }
public static void CALL_ROOM_ACMD_ROOM_INFO(this INetTransmitter transmitter, _DTO_room_info_detail dto) { transmitter.Send(new _PACKET_ROOM_ACMD_ROOM_INFO(dto)); }
public static void CALL_GENERIC_ACMD_REPLY(this INetTransmitter transmitter, _DTO_reply dto) { transmitter.Send(new _PACKET_GENERIC_ACMD_REPLY(dto)); }
public static void CALL_GENERIC_ACMD_SYNC_TIME(this INetTransmitter transmitter, _DTO_sync_time dto) { transmitter.Send(new _PACKET_GENERIC_ACMD_SYNC_TIME(dto)); }
public static void CALL_BATTLE_ACMD_BATTLE_START(this INetTransmitter transmitter) { transmitter.Send(new _PACKET_BATTLE_ACMD_BATTLE_START( )); }
public static void CALL_BATTLE_ACMD_BATTLE_END(this INetTransmitter transmitter, byte value) { transmitter.Send(new _PACKET_BATTLE_ACMD_BATTLE_END(value)); }
public static void CALL_BATTLE_ACMD_FRAME(this INetTransmitter transmitter, _DTO_action_info[] actions, int frameId) { transmitter.Send(new _PACKET_BATTLE_ACMD_FRAME(actions, frameId)); }
public static void CALL_BATTLE_ACMD_ENTER_BATTLE(this INetTransmitter transmitter, int frameRate, int framesPerKeyFrame, string mapId, _DTO_player_info[] players, int rndSeed, string uid) { transmitter.Send(new _PACKET_BATTLE_ACMD_ENTER_BATTLE(frameRate, framesPerKeyFrame, mapId, players, rndSeed, uid)); }
public static void CALL_BATTLE_QCMD_END_BATTLE(this INetTransmitter transmitter) { transmitter.Send(new _PACKET_BATTLE_QCMD_END_BATTLE( )); }
public static void CALL_HALL_ACMD_JOIN_ROOM(this INetTransmitter transmitter, _DTO_int dto) { transmitter.Send(new _PACKET_HALL_ACMD_JOIN_ROOM(dto)); }
public static void CALL_USER_QCMD_REG(this INetTransmitter transmitter, _DTO_account dto) { transmitter.Send(new _PACKET_USER_QCMD_REG(dto)); }
public static void CALL_ROOM_QCMD_ROOM_INFO(this INetTransmitter transmitter, _DTO_int dto) { transmitter.Send(new _PACKET_ROOM_QCMD_ROOM_INFO(dto)); }
public static void CALL_USER_QCMD_CREATE_USER(this INetTransmitter transmitter, _DTO_string dto) { transmitter.Send(new _PACKET_USER_QCMD_CREATE_USER(dto)); }
public static void CALL_ROOM_QCMD_CHANGE_TEAM(this INetTransmitter transmitter, _DTO_byte dto) { transmitter.Send(new _PACKET_ROOM_QCMD_CHANGE_TEAM(dto)); }
public static void CALL_USER_ACMD_USER_ONLINE(this INetTransmitter transmitter, _DTO_charactor dto) { transmitter.Send(new _PACKET_USER_ACMD_USER_ONLINE(dto)); }
public static void CALL_ROOM_ACMD_BEGIN_FIGHT(this INetTransmitter transmitter, _DTO_begin_fight dto) { transmitter.Send(new _PACKET_ROOM_ACMD_BEGIN_FIGHT(dto)); }
public static void CALL_HALL_QCMD_CREATE_ROOM(this INetTransmitter transmitter, _DTO_string dto) { transmitter.Send(new _PACKET_HALL_QCMD_CREATE_ROOM(dto)); }
public static void CALL_BATTLE_ACMD_FRAME(this INetTransmitter transmitter, _DTO_frame_info dto) { transmitter.Send(new _PACKET_BATTLE_ACMD_FRAME(dto)); }
public static void CALL_HALL_ACMD_ROOM_LIST(this INetTransmitter transmitter, _DTO_room_list dto) { transmitter.Send(new _PACKET_HALL_ACMD_ROOM_LIST(dto)); }
public static void CALL_GENERIC_QCMD_SYNC_TIME(this INetTransmitter transmitter, long value) { transmitter.Send(new _PACKET_GENERIC_QCMD_SYNC_TIME(value)); }
public static void CALL_HALL_ACMD_BRO_ROOM_CREATED(this INetTransmitter transmitter, _DTO_room_info dto) { transmitter.Send(new _PACKET_HALL_ACMD_BRO_ROOM_CREATED(dto)); }
public static void CALL_GENERIC_ACMD_REPLY(this INetTransmitter transmitter, ushort result, ushort src_cmd, byte src_module) { transmitter.Send(new _PACKET_GENERIC_ACMD_REPLY(result, src_cmd, src_module)); }
public static void CALL_HALL_ACMD_BRO_ROOM_DESTROIED(this INetTransmitter transmitter, _DTO_int dto) { transmitter.Send(new _PACKET_HALL_ACMD_BRO_ROOM_DESTROIED(dto)); }
public static void CALL_GENERIC_ACMD_SYNC_TIME(this INetTransmitter transmitter, long clientTime, long serverTime) { transmitter.Send(new _PACKET_GENERIC_ACMD_SYNC_TIME(clientTime, serverTime)); }
public static void CALL_ROOM_ACMD_BEGIN_FIGHT(this INetTransmitter transmitter) { transmitter.Send(new _PACKET_ROOM_ACMD_BEGIN_FIGHT( )); }