/// <summary> /// add an input symbol /// </summary> /// <param name="name">name name of the input symbol</param> /// <param name="symbol">the input symbol</param> /// <returns></returns> public Operator SetInput(string name, INdArrayOrSymbol symbol) { if (symbol == null) { return(this); } _inputKeys.Add(name); _inputValues.Add(symbol.get_handle()); return(this); }
/// <summary> /// add an input symbol /// </summary> /// <param name="symbol">the input symbol</param> public void PushInput(INdArrayOrSymbol symbol) { _inputValues.Add(symbol.get_handle()); }