public NativeStatement(NativeConnection nativeConnection, INativeProxy nativeProxy) { _nativeConnection = nativeConnection; _nativeProxy = nativeProxy; stmt = mysql_stmt_init(_nativeConnection.MySql); if (stmt == IntPtr.Zero) { throw new MySqlException(_nativeConnection); } }
public NativeConnection(string dllPath, INativeTracer nativeTracer) { _nativeProxy = NativeProxyFactory.GetProxy(nativeTracer); if (!string.IsNullOrWhiteSpace(dllPath) && RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) { lock (Win32PathsAlreadyAdded) { if (!Win32PathsAlreadyAdded.Contains(dllPath)) { var p = Environment.GetEnvironmentVariable("PATH"); Environment.SetEnvironmentVariable("PATH", p + ";" + dllPath, EnvironmentVariableTarget.Process); Win32PathsAlreadyAdded.Add(dllPath); } } } if (IntPtr.Size == sizeof(int)) { throw new Exception("32Bit process is not supported"); } if (!_mysqlServerInitCalled) { int rv = _nativeProxy.mysql_server_init(0, IntPtr.Zero, IntPtr.Zero); if (rv != 0) { throw new MySqlException("Could not initialize MySQL client library"); } _mysqlServerInitCalled = true; } MySql = _nativeProxy.mysql_init(IntPtr.Zero); if (MySql == null) { throw new MySqlException("mysql_init failed"); } IntPtr vers = mysql_get_client_info(); if (vers == null) { throw new MySqlException("mysql_get_client_info failed"); } ClientVersion = Marshal.PtrToStringAnsi(vers); }
/// <summary> /// Initializes a new instance of the <see cref="SkyService" /> class. /// </summary> public SkyService(INativeProxy <SkyServiceNative> nativeProxy) { _native = nativeProxy.Instance; }
public void OnGameModeInit(INativeProxy <TestNatives> m) { Console.WriteLine("About to call a remote func!"); // TODO: This can crash; need to investigate. m.Instance.CallRemoteFunction("TestCallback", "dd", 1, 2); }
public bool RegisterListener(INativeProxy obj) { listener = obj; return(true); }
/// <summary> /// Initializes a new instance of the <see cref="WorldService" /> class. /// </summary> public WorldService(IEntityManager entityManager, INativeProxy <WorldServiceNative> nativeProxy) { _entityManager = entityManager; _native = nativeProxy.Instance; }
/// <inheritdoc /> public ServerService(INativeProxy <ServerServiceNative> nativeProxy, INativeProxy <VariableCollection.ServerVariableCollectionNatives> serverVariablesNativeProxy) { _native = nativeProxy.Instance; Variables = new VariableCollection(serverVariablesNativeProxy.Instance); }
/// <summary> /// Initializes a new instance of the <see cref="YsfService" /> class. /// </summary> public YsfService(INativeProxy <YsfServiceNative> nativeProxy) { _native = nativeProxy.Instance; }
public void OnGameModeInit(INativeProxy <TestNatives> m) { Console.WriteLine("About to call a remote func!"); m.Instance.CallRemoteFunction("TestCallback", "ddd", 1, 2, 3); }